Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
91,534 players on Rust servers right now 11,873 servers online 3,854 with players on 380 fresh wipes in the last three hours Happy & Cole's Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Happy & Cole's Rust Server

Offline Happy & Cole's Rust Server is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,344, the top 69% of all ranked servers.
  • The current map has been up 16d 18h, since Monday 12 October, 20:58 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,344ranktop 69%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Happy & Cole's Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,344 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
476 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
449 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
840 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
727 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

Quick answers

from the figures on this page

Wipe schedule

How often does Happy & Cole's Rust Server wipe, and at what times?

Happy & Cole's Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 16 days 18 hours.

Lists and tags

Where does Happy & Cole's Rust Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Happy & Cole's Rust Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Happy & Cole's Rust Server carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Happy & Cole's Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Happy & Cole's Rust Server right now?

Happy & Cole's Rust Server is not online at the moment, having last been seen 6 days 18 hours ago. The seven-day average for this server is 0 players.

How does Happy & Cole's Rust Server compare with other Rust servers in the rankings?

Player hours over seven days put Happy & Cole's Rust Server at #15,344, in the top 69% of all ranked servers.

Rules and settings

Which settings and rules are in force on Happy & Cole's Rust Server?

No gather rate appears in the name Happy & Cole's Rust Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on Happy & Cole's Rust Server?

The map on Happy & Cole's Rust Server is procedural, made by the game itself.

About the server

What location is Happy & Cole's Rust Server in?

No region is published by Happy & Cole's Rust Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 140.177.102.88:28015.

What Rust version is Happy & Cole's Rust Server on?

The setup on Happy & Cole's Rust Server is Rust network protocol 2634 and build 167584 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Happy & Cole's Rust Server stay online, and is it up right now?

At the time of this update, Happy & Cole's Rust Server is down, last seen 6 days 18 hours ago. 22 of 168 hours were online in the last 7 full days, giving 13% uptime. Rust Live Stats has tracked it since 12 October 2026.

How to join

How do you get onto Happy & Cole's Rust Server?

Enter client.connect 140.177.102.88:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167584
Build This server runs game build 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.