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63,580 players on Rust servers right now 11,733 servers online 3,313 with players on 197 fresh wipes in the last three hours Bulleted SDK - Local Aim Training: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Bulleted SDK - Local Aim Training

Offline Bulleted SDK - Local Aim Training is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,176, the top 60% of all ranked servers.
  • The current map has been up 28d 16h, since Thursday 1 October, 07:42 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#14,176ranktop 60%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Bulleted SDK - Local Aim Training

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,176 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
0 / 10
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groups of 8+ · 5 on average
4 / 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
groups of 10+ · weekly · 5 on average
3 / 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
1 / 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
3 / 100
PVP Arena | Aimtrain
groups of 8+ · 1 on average
0 / 40

Quick answers

from the figures on this page

Wipe schedule

How often does Bulleted SDK - Local Aim Training wipe, and at what times?

The record holds too few of Bulleted SDK - Local Aim Training's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 28 days 16 hours.

Tags and filters

Which Rust Live Stats filters and lists does Bulleted SDK - Local Aim Training show up in?

The Rust Live Stats lists that include Bulleted SDK - Local Aim Training are Modded Rust servers live now and Aim training servers, live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Bulleted SDK - Local Aim Training carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which Bulleted SDK - Local Aim Training publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Bulleted SDK - Local Aim Training at the moment?

Last seen 28 days 11 hours ago, Bulleted SDK - Local Aim Training is offline right now.

How does Bulleted SDK - Local Aim Training compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Bulleted SDK - Local Aim Training is #14,176, placing it in the top 60% of ranked servers.

Settings and map

Which settings and rules are in force on Bulleted SDK - Local Aim Training?

No gather rate appears in the name Bulleted SDK - Local Aim Training. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is off.

Which map is in use on Bulleted SDK - Local Aim Training?

Bulleted SDK - Local Aim Training uses a procedural map, which the game generates.

Server facts

Which region is Bulleted SDK - Local Aim Training hosted in?

Nothing on Bulleted SDK - Local Aim Training states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 140.225.208.50:28015 is its address.

What Rust version is Bulleted SDK - Local Aim Training on?

The setup on Bulleted SDK - Local Aim Training is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Bulleted SDK - Local Aim Training, and is it online at the moment?

At the time of this update, Bulleted SDK - Local Aim Training is down, last seen 28 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 1 October 2026.

Getting on

How do you get onto Bulleted SDK - Local Aim Training?

Enter client.connect 140.225.208.50:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.