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34,356 players on Rust servers right now 11,608 servers online 2,818 with players on 71 fresh wipes in the last three hours MR14 Future Map Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MR14 Future Map Test

Offline MR14 Future Map Test is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,032, the top 69% of all ranked servers.
  • The current map has been up 27d 11h, since Thursday 1 October, 19:00 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#16,032ranktop 69%
27d agolast wipeno schedule published
7d 12hnext wipeThu 5 Nov, 19:00 UTC FW

Players on MR14 Future Map Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,032 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 12h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 12h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
196 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
182 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
90 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at MR14 Future Map Test?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does MR14 Future Map Test wipe?

Nothing wipes MR14 Future Map Test but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 11 hours have passed since this world was generated.

Lists and tags

Where does MR14 Future Map Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists MR14 Future Map Test fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on MR14 Future Map Test carry?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list MR14 Future Map Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on MR14 Future Map Test right now?

MR14 Future Map Test reads offline at the moment; the last sighting was 27 days 11 hours ago.

What position does MR14 Future Map Test hold among Rust servers?

On player hours for the past seven days, MR14 Future Map Test sits at #16,032, inside the top 69% of ranked servers.

Rules and settings

What rules does MR14 Future Map Test enforce, and which settings does it use?

No gather rate appears in the name MR14 Future Map Test. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Server details

Where does MR14 Future Map Test sit geographically?

No region is published by MR14 Future Map Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 140.225.208.60:28015.

What version of Rust is running on MR14 Future Map Test?

MR14 Future Map Test operates on Windows with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.

Does MR14 Future Map Test stay online, and is it up right now?

MR14 Future Map Test is currently offline, with its last appearance 27 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.

How to join

What is the way to connect to MR14 Future Map Test?

Enter client.connect 140.225.208.60:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build Build: 166494.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.