The count
Live coverage · Rust server
Core Community | Hub & Lobby
Offline Core Community | Hub & Lobby is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,308, the top 70% of all ranked servers.
- The current map has been up 11d 20h, since Saturday 17 October, 20:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Core Community | Hub & Lobby
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,308 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Core Community | Hub & Lobby wipe?
The record holds too few of Core Community | Hub & Lobby's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 11 days 20 hours.
Tags and filters
Where does Core Community | Hub & Lobby appear in Rust Live Stats lists and filters?
On Rust Live Stats, Core Community | Hub & Lobby is listed under Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Core Community | Hub & Lobby?
These are the tags Core Community | Hub & Lobby makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Core Community | Hub & Lobby right now?
Core Community | Hub & Lobby is not online at the moment, having last been seen 10 days 1 hours ago.
What position does Core Community | Hub & Lobby hold among Rust servers?
Ranked by seven-day player hours, Core Community | Hub & Lobby is #15,308, placing it in the top 70% of ranked servers.
Settings and map
Which settings and rules are in force on Core Community | Hub & Lobby?
Nothing in the name of Core Community | Hub & Lobby states a gather rate. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Core Community | Hub & Lobby?
A procedural map, generated by the game, runs on Core Community | Hub & Lobby.
Server details
Which region is Core Community | Hub & Lobby hosted in?
Nothing on Core Community | Hub & Lobby states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 141.101.175.112:28015.
What Rust version is Core Community | Hub & Lobby on?
The setup on Core Community | Hub & Lobby is Rust network protocol 2634 and build 167398 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does Core Community | Hub & Lobby stay online, and is it up right now?
As of now, Core Community | Hub & Lobby is offline; the last sighting was 10 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 18 October 2026.
How to join
What is the way to connect to Core Community | Hub & Lobby?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.101.175.112:28015.