Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
44,769 players on Rust servers right now 11,658 servers online 3,058 with players on 106 fresh wipes in the last three hours Solo Local Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Solo Local Server

Offline Solo Local Server is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,631, the top 66% of all ranked servers.
  • The current map has been up 20d 16h, since Wednesday 7 October, 09:13 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#14,631ranktop 66%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Solo Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,631 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
304 / 350
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
38 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
52 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
46 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Solo Local Server?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does Solo Local Server wipe, and at what times?

Solo Local Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 20 days 16 hours have passed since this world was generated.

Tags and categories

Where does Solo Local Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Solo Local Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Solo Local Server carry?

These are the tags Solo Local Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Solo Local Server right now?

Solo Local Server reads offline at the moment; the last sighting was 20 days 16 hours ago.

What position does Solo Local Server hold among Rust servers?

On player hours for the past seven days, Solo Local Server sits at #14,631, inside the top 66% of ranked servers.

Rules and settings

What settings and rules does Solo Local Server run?

The name Solo Local Server carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

About the server

What location is Solo Local Server in?

There is no region from Solo Local Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 141.105.140.3:28015.

What Rust version is Solo Local Server on?

Rust network protocol 2634 and build 166652 on Windows is what Solo Local Server runs. Steam updates it for you, but your game needs the same protocol to join.

Does Solo Local Server stay online, and is it up right now?

As of now, Solo Local Server is offline; the last sighting was 20 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 7 October 2026.

Connecting

What is the way to connect to Solo Local Server?

Enter client.connect 141.105.140.3:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.