The count
LiveLive coverage · NA
[US] Foundry | Max 4 | PvPvE | Events |
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,398, the top 51% of all ranked servers, and #1347 in NA.
- The current map has been up 12d 13h, since Thursday 15 October, 11:09 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 11:09 UTC, in 1d 10h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Foundry | Max 4 | PvPvE | Events |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,398 today
Rank
daily · 1 is bestTop 51% of all ranked servers, top 72% in NA, and #531 of the quad servers (top 64%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 10h
from its schedule tag
Next wipe Thursday 29 October, 11:09 UTC, in 1d 10h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 10hThu 29 Oct, 11:09 UTC
- 8d 18hThu 5 Nov, 19:00 UTCFW
- 15d 10hThu 12 Nov, 11:09 UTC
- 29d 10hThu 26 Nov, 11:09 UTC
- 36d 18hThu 3 Dec, 19:00 UTCFW
- 43d 10hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 15 October 2026, 11:09 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 02:08 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 13.4 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 1 October 2026, 11:09 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 30 September 2026, 22:10 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 11:10 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 13.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [US] Foundry | Max 4 | PvPvE | Events |?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
On what timetable does [US] Foundry | Max 4 | PvPvE | Events | wipe?
With too few of [US] Foundry | Max 4 | PvPvE | Events |'s wipes recorded to confirm the schedule, the tag is used for the prediction. Thursday 29 October at 11:09 UTC is the date of its next wipe. The world you are playing on was built 12 days 13 hours. Wipes every two weeks: that is the schedule its tags publish.
Tags and categories
Where does [US] Foundry | Max 4 | PvPvE | Events | appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [US] Foundry | Max 4 | PvPvE | Events | fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on [US] Foundry | Max 4 | PvPvE | Events |?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Team cap: 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): Expect a wipe each two weeks; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America: that is the tag list [US] Foundry | Max 4 | PvPvE | Events | publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on [US] Foundry | Max 4 | PvPvE | Events |?
[US] Foundry | Max 4 | PvPvE | Events | is carrying 0 players at the moment, with 100 slots in total. Peak over the past week: 1. Average: 0 players.
What position does [US] Foundry | Max 4 | PvPvE | Events | hold among Rust servers?
North America places [US] Foundry | Max 4 | PvPvE | Events | at #1,347; overall it is #11,398, inside the top 51% of ranked servers, by seven-day player hours. The server sits at #531 among quad servers.
Rules and settings
What settings and rules does [US] Foundry | Max 4 | PvPvE | Events | run?
No gather rate appears in the name [US] Foundry | Max 4 | PvPvE | Events |. The limit is 4 players to a group (quad). pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Which map is live on [US] Foundry | Max 4 | PvPvE | Events |?
A procedural map of 3,500 with seed 769423673, generated by the game, runs on [US] Foundry | Max 4 | PvPvE | Events |. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is [US] Foundry | Max 4 | PvPvE | Events | hosted in?
Its NA tag places [US] Foundry | Max 4 | PvPvE | Events | in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 141.11.104.104:28015.
Is performance on [US] Foundry | Max 4 | PvPvE | Events | steady?
The average server fps was 212 over the last 48 hours; the lowest was 189. Entity count reached 70,306: buildings, deployables and the rest of the world. Up to 2,681 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [US] Foundry | Max 4 | PvPvE | Events |?
The setup on [US] Foundry | Max 4 | PvPvE | Events | is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does [US] Foundry | Max 4 | PvPvE | Events | stay online, and is it up right now?
Right now [US] Foundry | Max 4 | PvPvE | Events | is online. The uptime it reports puts the last restart at about 18 hours ago. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to [US] Foundry | Max 4 | PvPvE | Events |?
Enter client.connect 141.11.104.104:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
