The count
LiveLive coverage · NA
[US] Rust & Ruin | Max 4 | PvPvE | Events |
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers, and #1521 in NA.
- The current map has been up 41d 13h, since Thursday 17 September, 11:09 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 11:09 UTC, in 10h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Rust & Ruin | Max 4 | PvPvE | Events |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 10h
from its schedule tag
Next wipe Thursday 29 October, 11:09 UTC, in 10h. Its biweekly schedule tag · low confidence
Coming wipes
- 10hThu 29 Oct, 11:09 UTC
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 14d 10hThu 12 Nov, 11:09 UTC
- 28d 10hThu 26 Nov, 11:09 UTC
- 35d 18hThu 3 Dec, 19:00 UTCFW
- 42d 10hThu 10 Dec, 11:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 17 September 2026, 11:09 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [US] Rust & Ruin | Max 4 | PvPvE | Events |?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.
How often does [US] Rust & Ruin | Max 4 | PvPvE | Events | wipe, and at what times?
[US] Rust & Ruin | Max 4 | PvPvE | Events |'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. On Thursday 29 October at 11:09 UTC its next wipe falls due. 41 days 13 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Tags and filters
Which Rust Live Stats filters and lists does [US] Rust & Ruin | Max 4 | PvPvE | Events | show up in?
These are the Rust Live Stats lists [US] Rust & Ruin | Max 4 | PvPvE | Events | fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
What meaning do the tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America, which [US] Rust & Ruin | Max 4 | PvPvE | Events | publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Live now: 0 players on [US] Rust & Ruin | Max 4 | PvPvE | Events |, out of 100 slots. Across the past week the average was 0 players.
What position does [US] Rust & Ruin | Max 4 | PvPvE | Events | hold among Rust servers?
[US] Rust & Ruin | Max 4 | PvPvE | Events | is #1,521 in North America on the past week's player hours, and #15,349 overall in the top 69% of ranked servers. Ranked against other quad servers, it comes in at #626.
Settings and map
What settings and rules does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?
No gather rate appears in the name [US] Rust & Ruin | Max 4 | PvPvE | Events |. The limit is 4 players to a group (quad). It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Size 3,500, seed 606376677: that is the procedural map the game generates for [US] Rust & Ruin | Max 4 | PvPvE | Events |. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is [US] Rust & Ruin | Max 4 | PvPvE | Events | in?
Its NA tag places [US] Rust & Ruin | Max 4 | PvPvE | Events | in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 141.11.104.104:28020.
Is performance on [US] Rust & Ruin | Max 4 | PvPvE | Events | steady?
Server fps averaged 219 over the last 48 hours, with a low of 219. It supported up to 66,813 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,531 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
[US] Rust & Ruin | Max 4 | PvPvE | Events | operates on Windows with Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
Does [US] Rust & Ruin | Max 4 | PvPvE | Events | stay online, and is it up right now?
At the time of this update, [US] Rust & Ruin | Max 4 | PvPvE | Events | is live. Based on the uptime it reports, the last restart was about 23 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.11.104.104:28020.
