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45,403 players on Rust servers right now 11,694 servers online 3,140 with players on 97 fresh wipes in the last three hours [US] Rust & Ruin | Max 4 | PvPvE | Events |: 0 players on now Updated every five minutes

LiveLive coverage · NA

[US] Rust & Ruin | Max 4 | PvPvE | Events |

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers, and #1521 in NA.
  • The current map has been up 41d 13h, since Thursday 17 September, 11:09 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 29 October at 11:09 UTC, in 10h.
Join
quad biweekly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,349ranktop 69% · #1521 in NA
41d agolast wipebiweekly schedule
10hnext wipeThu 29 Oct, 11:09 UTC

Players on [US] Rust & Ruin | Max 4 | PvPvE | Events |

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Next wipe in 10h

from its schedule tag

Next wipe Thursday 29 October, 11:09 UTC, in 10h. Its biweekly schedule tag · low confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 10h
    Thu 29 Oct, 11:09 UTC
  2. 7d 18h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 10h
    Thu 12 Nov, 11:09 UTC
  4. 28d 10h
    Thu 26 Nov, 11:09 UTC
  5. 35d 18h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 42d 10h
    Thu 10 Dec, 11:09 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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NA · quad · 5x · biweekly · 9 on average
4 / 100
5 / 50
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
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3 / 40
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
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[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [US] Rust & Ruin | Max 4 | PvPvE | Events |?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

How often does [US] Rust & Ruin | Max 4 | PvPvE | Events | wipe, and at what times?

[US] Rust & Ruin | Max 4 | PvPvE | Events |'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. On Thursday 29 October at 11:09 UTC its next wipe falls due. 41 days 13 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.

Tags and filters

Which Rust Live Stats filters and lists does [US] Rust & Ruin | Max 4 | PvPvE | Events | show up in?

These are the Rust Live Stats lists [US] Rust & Ruin | Max 4 | PvPvE | Events | fits: Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.

What meaning do the tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams are capped at 4; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): In the server browser it sits under North America, which [US] Rust & Ruin | Max 4 | PvPvE | Events | publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Live now: 0 players on [US] Rust & Ruin | Max 4 | PvPvE | Events |, out of 100 slots. Across the past week the average was 0 players.

What position does [US] Rust & Ruin | Max 4 | PvPvE | Events | hold among Rust servers?

[US] Rust & Ruin | Max 4 | PvPvE | Events | is #1,521 in North America on the past week's player hours, and #15,349 overall in the top 69% of ranked servers. Ranked against other quad servers, it comes in at #626.

Settings and map

What settings and rules does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?

No gather rate appears in the name [US] Rust & Ruin | Max 4 | PvPvE | Events |. The limit is 4 players to a group (quad). It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Size 3,500, seed 606376677: that is the procedural map the game generates for [US] Rust & Ruin | Max 4 | PvPvE | Events |. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

What location is [US] Rust & Ruin | Max 4 | PvPvE | Events | in?

Its NA tag places [US] Rust & Ruin | Max 4 | PvPvE | Events | in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 141.11.104.104:28020.

Is performance on [US] Rust & Ruin | Max 4 | PvPvE | Events | steady?

Server fps averaged 219 over the last 48 hours, with a low of 219. It supported up to 66,813 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,531 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [US] Rust & Ruin | Max 4 | PvPvE | Events |?

[US] Rust & Ruin | Max 4 | PvPvE | Events | operates on Windows with Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

Does [US] Rust & Ruin | Max 4 | PvPvE | Events | stay online, and is it up right now?

At the time of this update, [US] Rust & Ruin | Max 4 | PvPvE | Events | is live. Based on the uptime it reports, the last restart was about 23 hours ago. It was online for 144 of 168 hours in the last 7 full days, or 86% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto [US] Rust & Ruin | Max 4 | PvPvE | Events |?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.11.104.104:28020.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts4
Group limit Teams are capped at 4.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.