The count
Live coverage · Rust server
Rust lifecycle test
Offline Rust lifecycle test is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 8 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,411, the top 69% of all ranked servers.
- The current map has been up 2d 6h, since Monday 26 October, 04:09 UTC.
- The next wipe is expected Monday 2 November at 04:09 UTC, in 4d 17h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust lifecycle test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,411 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 4d 17h
fixed weekdays
Next wipe Monday 2 November, 04:09 UTC, in 4d 17h. Every Monday at 04:09 UTC · high confidence
Coming wipes
- 4d 17hMon 2 Nov, 04:09 UTC
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 11d 17hMon 9 Nov, 04:09 UTC
- 18d 17hMon 16 Nov, 04:09 UTC
- 25d 17hMon 23 Nov, 04:09 UTC
- 32d 17hMon 30 Nov, 04:09 UTC
- 36d 7hThu 3 Dec, 19:00 UTCFW
- 39d 17hMon 7 Dec, 04:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Monday 26 October 2026, 04:09 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 19 October 2026, 04:08 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 12 October 2026, 04:13 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 5 October 2026, 04:08 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 28 September 2026, 04:10 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 21 September 2026, 04:05 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Rust lifecycle test?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does Rust lifecycle test wipe?
The wipe rhythm on Rust lifecycle test is every Monday at 04:09 UTC. On Monday 2 November at 04:09 UTC its next wipe falls due. The world you are playing on was built 2 days 6 hours.
Tags and categories
Where does Rust lifecycle test appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rust lifecycle test is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags listed for Rust lifecycle test signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): Slots: 8; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which Rust lifecycle test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Rust lifecycle test right now?
Rust lifecycle test is not online at the moment, having last been seen 2 days 6 hours ago. The seven-day average for this server is 0 players.
Where does Rust lifecycle test sit in the server rankings?
On player hours for the past seven days, Rust lifecycle test sits at #15,411, inside the top 69% of ranked servers.
Map and rules
What settings and rules does Rust lifecycle test run?
The name Rust lifecycle test carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on Rust lifecycle test?
A procedural map, generated by the game, runs on Rust lifecycle test.
Server facts
Where does Rust lifecycle test sit geographically?
Nothing on Rust lifecycle test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 141.94.64.178:48015 is its address.
What version of Rust is running on Rust lifecycle test?
The setup on Rust lifecycle test is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does Rust lifecycle test stay online, and is it up right now?
At the time of this update, Rust lifecycle test is down, last seen 2 days 6 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 14 September 2026.
How to join
What is the way to connect to Rust lifecycle test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.94.64.178:48015.