The count
LiveLive coverage · Rust server
GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players.
- It ranks #15,338, the top 69% of all ranked servers.
- The current map has been up 2d 4h, since Tuesday 27 October, 03:47 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 02:47 UTC, in 18h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,338 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 18h
fixed weekdays
Next wipe Friday 30 October, 02:47 UTC, in 18h. Every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC · high confidence
Coming wipes
- 18hFri 30 Oct, 02:47 UTC
- 2d 19hSun 1 Nov, 03:47 UTC
- 4d 19hTue 3 Nov, 03:47 UTC
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 7d 18hFri 6 Nov, 02:47 UTC
- 9d 19hSun 8 Nov, 03:47 UTC
- 11d 19hTue 10 Nov, 03:47 UTC
- 14d 18hFri 13 Nov, 02:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.
Wipes
newest firstThe current map
Wipe peaks at 0 players, 1 in the queue
Tuesday 27 October 2026, 03:47 UTC
- Peak
- 0 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players, 1 in the queue
Sunday 25 October 2026, 03:47 UTC
- Peak
- 0 +1 queue
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 23 October 2026, 02:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players, 1 in the queue
Tuesday 20 October 2026, 02:47 UTC
- Peak
- 0 +1 queue
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 18 October 2026, 02:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 16 October 2026, 02:48 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 13 October 2026, 02:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players, 1 in the queue
Sunday 11 October 2026, 02:47 UTC
- Peak
- 0 +1 queue
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Show 11 earlier wipes
Wipe
Wipe peaks at 0 players
Friday 9 October 2026, 02:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 6 October 2026, 02:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players, 1 in the queue
Sunday 4 October 2026, 02:47 UTC
- Peak
- 0 +1 queue
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 02:48 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 29 September 2026, 02:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players, 1 in the queue
Sunday 27 September 2026, 02:47 UTC
- Peak
- 0 +1 queue
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 25 September 2026, 02:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 22 September 2026, 02:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players, 1 in the queue
Sunday 20 September 2026, 02:47 UTC
- Peak
- 0 +1 queue
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 18 September 2026, 02:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 15 September 2026, 02:47 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours after it, with a queue of 1 more.
On what timetable does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU wipe?
GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU runs a every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC wipe pattern. Friday 30 October at 02:47 UTC is the date of its next wipe. This world dates from 2 days 4 hours. The tags list wipes as weekly.
Tags and categories
Which operator is behind GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
Among the servers we track, only GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU uses this rust.global hostname.
Where does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU are Rust servers above 10x gather, EU Rust servers, live, Modded Rust servers live now, Aim training servers, live now and Rust battlefield servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.
What meaning do the tags on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU carry?
These are the tags GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU makes public: gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): 0 slots are available; ts5 (Group limit): Team cap: 5; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Aim and PvP practice, with loot handed over rather than gathered; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon; modded (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
0 players are on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU at the moment. The seven-day average for this server is 0 players.
Where does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU sit in the server rankings?
Ranked by seven-day player hours, GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU is #15,338, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU run?
The name says it: gathering runs at 1e+06x on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU. Group size tops out at 5 players. minigames & battle royale is the mode, with arenas, Bedwars, parkour, battle royale. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
A procedural map of 2,200 with seed 1135614232, generated by the game, runs on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU hosted in?
There is no region tag on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU; its name still points to Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 141.98.157.79:26665 is its address.
What is performance like on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
Server fps averaged 30 over the last 48 hours, with a low of 30. Entity count reached 13,728: buildings, deployables and the rest of the world. The highest memory usage was 2,745 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
The setup on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU stay online, and is it up right now?
GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 3 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.98.157.79:26665. The server's website: https://discord.com/invite/QXG9zTjAVJ.
