Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
57,845 players on Rust servers right now 11,674 servers online 3,415 with players on 99 fresh wipes in the last three hours GameCloud: 0 players (offline) Updated every five minutes

Live coverage · Rust server

GameCloud

Offline GameCloud is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,399, the top 69% of all ranked servers.
  • The current map has been up 9d 1h, since Monday 19 October, 09:23 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,399ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on GameCloud

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,399 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
567 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
378 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
41 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
43 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
158 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
79 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at GameCloud?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does GameCloud wipe, and at what times?

GameCloud's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 9 days 1 hours have passed since this world was generated.

Tags and filters

Where does GameCloud appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists GameCloud fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for GameCloud signify?

gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list GameCloud publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on GameCloud right now?

Last seen 5 days 19 hours ago, GameCloud is offline right now. Across the past week the average was 0 players.

What position does GameCloud hold among Rust servers?

On player hours for the past seven days, GameCloud sits at #15,399, inside the top 69% of ranked servers.

Settings and map

What rules does GameCloud enforce, and which settings does it use?

No gather rate appears in the name GameCloud. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on GameCloud?

A procedural map, generated by the game, runs on GameCloud.

About the server

Where does GameCloud sit geographically?

There is no region from GameCloud. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 141.98.75.145:28015 is its address.

What version of Rust is running on GameCloud?

Rust network protocol 2634 and build 167781 on Linux is what GameCloud runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is GameCloud, and is it online at the moment?

GameCloud is currently offline, with its last appearance 5 days 19 hours ago. It was online for 40 of 168 hours in the last 7 full days, or 24% of the time. The first sighting by Rust Live Stats was on 19 September 2026.

Getting on

How do you get onto GameCloud?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 141.98.75.145:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.