Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
55,501 players on Rust servers right now 11,744 servers online 3,172 with players on 123 fresh wipes in the last three hours localtest: 0 players (offline) Updated every five minutes

Live coverage · Rust server

localtest

Offline localtest is not on the server list right now. The figures below are from when it was last seen, 7h ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,017, the top 63% of all ranked servers.
  • The current map has been up 20h, since Thursday 29 October, 05:06 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#14,017ranktop 63%
20h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on localtest

Players

AveragePeakWipe
00.250.50.75104:0007:0010:0012:0015:0018:00Wiped Thu 29 Oct, 04:53 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,017 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct18 Oct20 Oct30 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
15.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 491 on average
72 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
106 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
327 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
20 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
419 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
304 / 325

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on localtest?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does localtest wipe, and at what times?

Too few wipes are recorded for localtest to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 20 hours.

Lists and tags

Where does localtest appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include localtest are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on localtest?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list localtest publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on localtest?

Last seen 7 hours ago, localtest is offline right now. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 05:00 UTC, at 1 players on average.

What position does localtest hold among Rust servers?

Ranked by seven-day player hours, localtest is #14,017, placing it in the top 63% of ranked servers.

Rules and settings

What settings and rules does localtest run?

The name localtest carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on localtest?

A procedural map, generated by the game, runs on localtest.

Server details

Which region is localtest hosted in?

No region is published by localtest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 142.189.204.220:28015.

What Rust version is localtest on?

The setup on localtest is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does localtest stay online, and is it up right now?

As of now, localtest is offline; the last sighting was 7 hours ago. 15 of 168 hours were online in the last 7 full days, giving 9% uptime. The first sighting by Rust Live Stats was on 12 October 2026.

Connecting

What is the way to connect to localtest?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 142.189.204.220:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.