The count
Live coverage · Rust server
localtest
Offline localtest is not on the server list right now. The figures below are from when it was last seen, 7h ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,017, the top 63% of all ranked servers.
- The current map has been up 20h, since Thursday 29 October, 05:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on localtest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,017 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 04:53 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 15:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 15.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on localtest?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does localtest wipe, and at what times?
Too few wipes are recorded for localtest to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 20 hours.
Lists and tags
Where does localtest appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include localtest are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on localtest?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list localtest publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on localtest?
Last seen 7 hours ago, localtest is offline right now. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 05:00 UTC, at 1 players on average.
What position does localtest hold among Rust servers?
Ranked by seven-day player hours, localtest is #14,017, placing it in the top 63% of ranked servers.
Rules and settings
What settings and rules does localtest run?
The name localtest carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on localtest?
A procedural map, generated by the game, runs on localtest.
Server details
Which region is localtest hosted in?
No region is published by localtest. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 142.189.204.220:28015.
What Rust version is localtest on?
The setup on localtest is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does localtest stay online, and is it up right now?
As of now, localtest is offline; the last sighting was 7 hours ago. 15 of 168 hours were online in the last 7 full days, giving 9% uptime. The first sighting by Rust Live Stats was on 12 October 2026.
Connecting
What is the way to connect to localtest?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 142.189.204.220:28015.