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47,233 players on Rust servers right now 11,652 servers online 3,140 with players on 114 fresh wipes in the last three hours RUST: NOT FRIENDLY - Local Development: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RUST: NOT FRIENDLY - Local Development

Offline RUST: NOT FRIENDLY - Local Development is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,685, the top 70% of all ranked servers.
  • The current map has been up 28d 8h, since Thursday 1 October, 00:15 UTC.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#16,685ranktop 70%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RUST: NOT FRIENDLY - Local Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,685 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
121 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
125 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
40 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
68 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
26 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
33 / 100

Quick answers

from the figures on this page

Wipe schedule

When does RUST: NOT FRIENDLY - Local Development wipe?

The record holds too few of RUST: NOT FRIENDLY - Local Development's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 28 days 8 hours.

Tags and filters

Which Rust Live Stats filters and lists does RUST: NOT FRIENDLY - Local Development show up in?

These are the Rust Live Stats lists RUST: NOT FRIENDLY - Local Development fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for RUST: NOT FRIENDLY - Local Development signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which RUST: NOT FRIENDLY - Local Development publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on RUST: NOT FRIENDLY - Local Development?

Last seen 28 days 7 hours ago, RUST: NOT FRIENDLY - Local Development is offline right now.

Where does RUST: NOT FRIENDLY - Local Development sit in the server rankings?

Ranked by seven-day player hours, RUST: NOT FRIENDLY - Local Development is #16,685, placing it in the top 70% of ranked servers.

Map and rules

Which settings and rules are in force on RUST: NOT FRIENDLY - Local Development?

Nothing in the name of RUST: NOT FRIENDLY - Local Development states a gather rate. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on RUST: NOT FRIENDLY - Local Development?

The map on RUST: NOT FRIENDLY - Local Development is procedural, made by the game itself.

About the server

Which region is RUST: NOT FRIENDLY - Local Development hosted in?

There is no region from RUST: NOT FRIENDLY - Local Development. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 143.105.151.63:28015 is its address.

What version of Rust is running on RUST: NOT FRIENDLY - Local Development?

Rust network protocol 2633 and build 165217 on Windows is what RUST: NOT FRIENDLY - Local Development runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RUST: NOT FRIENDLY - Local Development, and is it online at the moment?

RUST: NOT FRIENDLY - Local Development is currently offline, with its last appearance 28 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to RUST: NOT FRIENDLY - Local Development?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 143.105.151.63:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.