The count
Live coverage · Rust server
Game Mash passthrough (local)
Offline Game Mash passthrough (local) is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,848, the top 72% of all ranked servers.
- The current map has been up 21d 3h, since Thursday 8 October, 15:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Game Mash passthrough (local)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,848 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Game Mash passthrough (local) wipe, and at what times?
Game Mash passthrough (local)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 21 days 3 hours.
Tags and categories
Where does Game Mash passthrough (local) appear in Rust Live Stats lists and filters?
On Rust Live Stats, Game Mash passthrough (local) is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on Game Mash passthrough (local) carry?
These are the tags Game Mash passthrough (local) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Game Mash passthrough (local) at the moment?
Game Mash passthrough (local) is not online at the moment, having last been seen 21 days 3 hours ago.
What position does Game Mash passthrough (local) hold among Rust servers?
Ranked by seven-day player hours, Game Mash passthrough (local) is #15,848, placing it in the top 72% of ranked servers.
Settings and map
What rules does Game Mash passthrough (local) enforce, and which settings does it use?
No gather rate appears in the name Game Mash passthrough (local). The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is off.
Server facts
Where does Game Mash passthrough (local) sit geographically?
There is no region from Game Mash passthrough (local). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 143.105.203.122:28015 is its address.
What version of Rust is running on Game Mash passthrough (local)?
Rust network protocol 2634 and build 167058 on Windows is what Game Mash passthrough (local) runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Game Mash passthrough (local) stay online, and is it up right now?
At the time of this update, Game Mash passthrough (local) is down, last seen 21 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 8 October 2026.
How to join
What is the way to connect to Game Mash passthrough (local)?
Enter client.connect 143.105.203.122:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.