The count
Live coverage · Rust server
Kyle's SeaSkull Server
Offline Kyle's SeaSkull Server is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,032, the top 69% of all ranked servers.
- The current map has been up 28d 2h, since Thursday 1 October, 13:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Kyle's SeaSkull Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,032 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 1 October 2026, 13:15 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Kyle's SeaSkull Server?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it.
On what timetable does Kyle's SeaSkull Server wipe?
Too few wipes are recorded for Kyle's SeaSkull Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 28 days 2 hours have passed since this world was generated.
Tags and filters
Where does Kyle's SeaSkull Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Kyle's SeaSkull Server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on Kyle's SeaSkull Server carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Kyle's SeaSkull Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Kyle's SeaSkull Server?
Last seen 27 days 20 hours ago, Kyle's SeaSkull Server is offline right now.
How does Kyle's SeaSkull Server compare with other Rust servers in the rankings?
On player hours for the past seven days, Kyle's SeaSkull Server sits at #16,032, inside the top 69% of ranked servers.
Map and rules
What settings and rules does Kyle's SeaSkull Server run?
Nothing in the name of Kyle's SeaSkull Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Server facts
Which region is Kyle's SeaSkull Server hosted in?
There is no region from Kyle's SeaSkull Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 143.105.21.224:28015 is its address.
What version of Rust is running on Kyle's SeaSkull Server?
The setup on Kyle's SeaSkull Server is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Kyle's SeaSkull Server up now, and how steady is its uptime?
At the time of this update, Kyle's SeaSkull Server is down, last seen 27 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 1 October 2026.
Getting on
How do you get onto Kyle's SeaSkull Server?
Enter client.connect 143.105.21.224:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.