The count
Live coverage · NA
TestSrv1
Offline TestSrv1 is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #15,784, the top 66% of all ranked servers, and #1608 in NA.
- The current map has been up 30d 1h, since Tuesday 29 September, 20:09 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestSrv1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,784 today
Rank
daily · 1 is bestTop 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 21h
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does TestSrv1 wipe?
Estimating TestSrv1's next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 30 days 1 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and categories
Which Rust Live Stats filters and lists does TestSrv1 show up in?
These are the Rust Live Stats lists TestSrv1 fits: Live Rust community servers, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for TestSrv1 signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); NA (North America): North America is the browser listing for this server, which TestSrv1 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on TestSrv1 right now?
TestSrv1 is not online at the moment, having last been seen 30 days 1 hours ago.
How does TestSrv1 compare with other Rust servers in the rankings?
Seven-day player hours place TestSrv1 at #15,784 overall, in the top 66% of ranked servers and #1,608 in North America.
Map and rules
Which settings and rules are in force on TestSrv1?
No gather rate appears in the name TestSrv1. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Community is its browser category. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on TestSrv1?
TestSrv1 uses a procedural map, which the game generates.
About the server
Where does TestSrv1 sit geographically?
Its NA tag places TestSrv1 in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 143.59.126.132:28002 is its address.
What version of Rust is running on TestSrv1?
Rust network protocol 2633 and build 165217 on Windows is what TestSrv1 runs. Steam updates it for you, but your game needs the same protocol to join.
Does TestSrv1 stay online, and is it up right now?
As of now, TestSrv1 is offline; the last sighting was 30 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 29 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to TestSrv1?
Enter client.connect 143.59.126.132:28002 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.