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91,106 players on Rust servers right now 11,828 servers online 3,754 with players on 433 fresh wipes in the last three hours mapgen-preview: 0 players (offline) Updated every five minutes

Live coverage · Rust server

mapgen-preview

Offline mapgen-preview is not on the server list right now. The figures below are from when it was last seen, 1h ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,268, the top 68% of all ranked servers.
  • The current map has been up 1h, since Thursday 29 October, 19:19 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,268ranktop 68%
1h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on mapgen-preview

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,268 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct9 Oct13 Oct17 Oct21 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
–
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
5.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
222 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
295 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
766 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
48 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
869 / 950
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
713 / 800

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at mapgen-preview?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does mapgen-preview wipe?

Wipes on mapgen-preview come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 1 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does mapgen-preview show up in?

The Rust Live Stats lists that include mapgen-preview are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags listed for mapgen-preview signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2631 (Protocol): Join only if your game is on protocol 2631; cs158240 (Build): Build: 158240; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which mapgen-preview publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is mapgen-preview at the moment?

mapgen-preview reads offline at the moment; the last sighting was 1 hours ago. Across the past week the average was 0 players.

How does mapgen-preview compare with other Rust servers in the rankings?

Ranked by seven-day player hours, mapgen-preview is #15,268, placing it in the top 68% of ranked servers.

Rules and settings

Which settings and rules are in force on mapgen-preview?

No gather rate appears in the name mapgen-preview. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on mapgen-preview?

The map on mapgen-preview is procedural, made by the game itself.

Server facts

Which region is mapgen-preview hosted in?

No region is published by mapgen-preview. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 144.124.174.126:28100.

What Rust version is mapgen-preview on?

mapgen-preview operates on Linux with Rust network protocol 2631 and build 158240. Joining requires the same protocol on your game; Steam takes care of updating it.

Does mapgen-preview stay online, and is it up right now?

As of now, mapgen-preview is offline; the last sighting was 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 29 September 2026.

Getting on

How do you get onto mapgen-preview?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 144.124.174.126:28100.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2631
Protocol Join only if your game is on protocol 2631.
cs158240
Build Build: 158240.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.