The count
Live coverage · Rust server
server_name
Offline server_name is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,350.
- The current map has been up 42d 5h, since Wednesday 16 September, 20:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,350 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does server_name wipe, and at what times?
Too few wipes are recorded for server_name to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 42 days 5 hours.
Lists and tags
Where does server_name appear in Rust Live Stats lists and filters?
On Rust Live Stats, server_name is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for server_name signify?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164434 (Build): This server runs game build 164434; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list server_name publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is server_name at the moment?
server_name is not online at the moment, having last been seen 42 days 3 hours ago.
How does server_name compare with other Rust servers in the rankings?
Player hours over seven days put server_name at #13,350, in the top – of all ranked servers.
Rules and settings
What settings and rules does server_name run?
The name server_name carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on server_name?
The map on server_name is procedural, made by the game itself.
Server details
What location is server_name in?
No region is published by server_name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 144.31.2.16:28015.
What Rust version is server_name on?
Rust network protocol 2633 and build 164434 on Windows is what server_name runs. To join, your game must use the same protocol; Steam handles the update for you.
Does server_name stay online, and is it up right now?
server_name is currently offline, with its last appearance 42 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 16 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto server_name?
Enter client.connect 144.31.2.16:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.