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69,537 players on Rust servers right now 11,768 servers online 3,438 with players on 214 fresh wipes in the last three hours Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels: 2 players on now Updated every five minutes

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Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels

Key points

  • 2 of 100 players are on now, 2% full.
  • Over the last seven days it averages 2 players, with a peak of 8.
  • It ranks #2,494, the top 11% of all ranked servers.
  • The current map has been up 28d 5h, since Thursday 1 October, 18:05 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 19h, with the force wipe.
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4x monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 2 of 100 players

2/ 100players now 2% full
27-day averagepeak 8
#2,494ranktop 11%
28d agolast wipemonthly schedule
6d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels

Players

AveragePeak
0246800:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,494 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 19h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

19wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 19h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.

Wipes

newest first

Force wipe peaks at 19 players

Peak
19
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

The average peak across its recent wipes is 19 players. The crowd on the latest wipe peaked 5 hours in.

When does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels wipe?

The monthly force wipe is the only wipe Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 28 days 5 hours. A monthly wipe schedule is published in its tags.

Tags and categories

Where does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels appear in Rust Live Stats lists and filters?

On Rust Live Stats, Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is listed under Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What do the tags listed for Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels signify?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^r (Roleplay): The server runs roleplay; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels at the moment?

Live now: 2 players on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels, out of 100 slots. Averaged across seven days, 2 players; the peak was 8. The busiest hour in the past 48 was 19:00 UTC, averaging 5 players.

What position does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels hold among Rust servers?

Ranked by seven-day player hours, Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is #2,494, placing it in the top 11% of ranked servers.

Rules and settings

What settings and rules does Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels run?

Read the name for the rate: 4x gathering on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. Eight players per group, which is the game's default. roleplay applies here, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

A procedural map of 5,500 with seed 1337, generated by the game, runs on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

Server facts

What location is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels in?

No region is published by Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 144.48.104.165:28015 is its address.

Is performance on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels steady?

Server fps averaged 49 over the last 48 hours, with a low of 21. Entity count reached 229,033: buildings, deployables and the rest of the world. The highest memory usage was 5,388 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

The setup on Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels up now, and how steady is its uptime?

Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels is up and running at this moment. About 9 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Relaxed Rust - PVE - 4x/RaidBases/Zombies/Town/ZLevels?

Enter client.connect 144.48.104.165:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://RelaxedRust.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^r,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^r
Roleplay The server runs roleplay.
^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.