The count
Live coverage · Rust server
Testserver-Local
Offline Testserver-Local is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,842, the top 72% of all ranked servers.
- The current map has been up 19d 20h, since Friday 9 October, 22:18 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testserver-Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,842 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 23h
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Testserver-Local wipe?
Estimating Testserver-Local's next wipe relies on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 19 days 20 hours. Its tags give wipes as monthly.
Lists and tags
Where does Testserver-Local appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Testserver-Local are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for Testserver-Local signify?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which Testserver-Local publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Testserver-Local?
Testserver-Local reads offline at the moment; the last sighting was 19 days 20 hours ago.
What position does Testserver-Local hold among Rust servers?
On player hours for the past seven days, Testserver-Local sits at #15,842, inside the top 72% of ranked servers.
Settings and map
What rules does Testserver-Local enforce, and which settings does it use?
Nothing in the name of Testserver-Local states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Testserver-Local?
Testserver-Local uses a procedural map, which the game generates.
Server details
Which region is Testserver-Local hosted in?
Nothing on Testserver-Local states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 145.224.73.164:28015.
What version of Rust is running on Testserver-Local?
The setup on Testserver-Local is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Testserver-Local, and is it online at the moment?
At the time of this update, Testserver-Local is down, last seen 19 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 9 October 2026.
Connecting
What steps connect you to Testserver-Local?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 145.224.73.164:28015.