The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,586, the top 52% of all ranked servers.
- The current map has been up 26d 1h, since Friday 2 October, 17:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,586 today
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does test wipe?
Too few wipes are recorded for test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 1 hours.
Tags and filters
Where does test appear in Rust Live Stats lists and filters?
On Rust Live Stats, test is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on test?
These are the tags test makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is test at the moment?
Last seen 5 days 22 hours ago, test is offline right now. Peak over the past week: 1. Average: 0 players.
How does test compare with other Rust servers in the rankings?
Player hours over seven days put test at #11,586, in the top 52% of all ranked servers.
Map and rules
What rules does test enforce, and which settings does it use?
Nothing in the name of test states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.
Which map is in use on test?
A procedural map, generated by the game, runs on test.
About the server
Where does test sit geographically?
There is no region from test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 145.224.74.71:20000.
What Rust version is test on?
Rust network protocol 2635 and build 168909 on Windows is what test runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does test stay online, and is it up right now?
As of now, test is offline; the last sighting was 5 days 22 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 October 2026.
Connecting
What is the way to connect to test?
Enter client.connect 145.224.74.71:20000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.