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93,731 players on Rust servers right now 11,890 servers online 4,066 with players on 170 fresh wipes in the last three hours test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

test

Offline test is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,903, the top 67% of all ranked servers.
  • The current map has been up 29d 21h, since Sunday 27 September, 21:41 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#15,903ranktop 67%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,903 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
814 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
49 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
125 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
480 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
283 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
208 / 300

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at test?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does test wipe?

Too few wipes are recorded for test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 29 days 21 hours.

Lists and tags

Which Rust Live Stats filters and lists does test show up in?

On Rust Live Stats, test is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on test?

These are the tags test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is test at the moment?

test is not online at the moment, having last been seen 29 days 21 hours ago.

What position does test hold among Rust servers?

On player hours for the past seven days, test sits at #15,903, inside the top 67% of ranked servers.

Map and rules

Which settings and rules are in force on test?

No gather rate appears in the name test. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on test?

A procedural map, generated by the game, runs on test.

Server facts

Which region is test hosted in?

No region is published by test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 146.52.43.181:28015.

What Rust version is test on?

test operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Does test stay online, and is it up right now?

test is currently offline, with its last appearance 29 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 27 September 2026.

Getting on

How do you get onto test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 146.52.43.181:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players Slots: 500.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.