The count
Live coverage · Rust server
4Netplayers RustWorld
Offline 4Netplayers RustWorld is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,962, the top 71% of all ranked servers.
- The current map has been up 24d 20h, since Sunday 4 October, 07:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers RustWorld
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,962 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 4 October 2026, 07:35 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 19:45 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 13.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on 4Netplayers RustWorld?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.
On what timetable does 4Netplayers RustWorld wipe?
4Netplayers RustWorld's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days 20 hours have passed since this world was generated.
Tags and filters
Where does 4Netplayers RustWorld appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists 4Netplayers RustWorld fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for 4Netplayers RustWorld signify?
The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which 4Netplayers RustWorld publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on 4Netplayers RustWorld right now?
4Netplayers RustWorld reads offline at the moment; the last sighting was 24 days 7 hours ago.
What position does 4Netplayers RustWorld hold among Rust servers?
Ranked by seven-day player hours, 4Netplayers RustWorld is #15,962, placing it in the top 71% of ranked servers.
Map and rules
What rules does 4Netplayers RustWorld enforce, and which settings does it use?
Nothing in the name of 4Netplayers RustWorld states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on 4Netplayers RustWorld?
4Netplayers RustWorld runs a game-generated procedural map: size 3,500, seed 1234567890. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does 4Netplayers RustWorld sit geographically?
No region is published by 4Netplayers RustWorld. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 146.59.0.52:24900.
What Rust version is 4Netplayers RustWorld on?
Rust network protocol 2634 and build 166652 on Linux is what 4Netplayers RustWorld runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is 4Netplayers RustWorld, and is it online at the moment?
At the time of this update, 4Netplayers RustWorld is down, last seen 24 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to 4Netplayers RustWorld?
Enter client.connect 146.59.0.52:24900 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.