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39,326 players on Rust servers right now 11,626 servers online 2,997 with players on 99 fresh wipes in the last three hours DaGaHa_Build: 1 players (offline) Updated every five minutes

Live coverage · Rust server

DaGaHa_Build

Offline DaGaHa_Build is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,419, the top 62% of all ranked servers.
  • The current map has been up 12d 14h, since Thursday 15 October, 17:01 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#13,419ranktop 62%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on DaGaHa_Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,419 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
329 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
6 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
29 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
31 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
33 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at DaGaHa_Build?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does DaGaHa_Build wipe?

DaGaHa_Build's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 12 days 14 hours.

Lists and tags

Which Rust Live Stats filters and lists does DaGaHa_Build show up in?

On Rust Live Stats, DaGaHa_Build is listed under Rust build and creative servers: live list and Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for DaGaHa_Build signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168160 (Build): Build: 168160; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which DaGaHa_Build publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is DaGaHa_Build at the moment?

Last seen 12 days 13 hours ago, DaGaHa_Build is offline right now.

What position does DaGaHa_Build hold among Rust servers?

Ranked by seven-day player hours, DaGaHa_Build is #13,419, placing it in the top 62% of ranked servers.

Settings and map

Which settings and rules are in force on DaGaHa_Build?

The name DaGaHa_Build carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on DaGaHa_Build?

A procedural map, generated by the game, runs on DaGaHa_Build.

About the server

Which region is DaGaHa_Build hosted in?

No region is published by DaGaHa_Build. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 147.147.153.255:28015.

What version of Rust is running on DaGaHa_Build?

The setup on DaGaHa_Build is Rust network protocol 2635 and build 168160 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does DaGaHa_Build stay online, and is it up right now?

At the time of this update, DaGaHa_Build is down, last seen 12 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 15 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to DaGaHa_Build?

Enter client.connect 147.147.153.255:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168160,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168160
Build Build: 168160.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.