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96,636 players on Rust servers right now 11,821 servers online 3,859 with players on 527 fresh wipes in the last three hours Micro Wasteland COMING SOON: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Micro Wasteland COMING SOON

Key points

  • 0 of 24 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,269, the top 68% of all ranked servers.
  • The current map has been up 27d 18h, since Friday 2 October, 02:20 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 24 players

0/ 24players now 0% full
07-day averagepeak –
#15,269ranktop 68%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Micro Wasteland COMING SOON

Players

AveragePeak
0123410:0012:0014:0015:0017:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608010:0012:0014:0015:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,269 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
10.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
254 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
325 / 350
eulongtest (private perf box)
EU · groups of 14+ · monthly · 290 on average
480 / 8
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
808 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
886 / 950

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Micro Wasteland COMING SOON?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it. In 50% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.

When does Micro Wasteland COMING SOON wipe?

No next wipe can be predicted for Micro Wasteland COMING SOON, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 18 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Micro Wasteland COMING SOON show up in?

On Rust Live Stats, Micro Wasteland COMING SOON is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Micro Wasteland COMING SOON?

These are the tags Micro Wasteland COMING SOON makes public: gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): Slots: 24; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166569 (Build): The game build is 166569; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Micro Wasteland COMING SOON right now?

Live now: 0 players on Micro Wasteland COMING SOON, out of 24 slots. Across the past week the average was 0 players.

How does Micro Wasteland COMING SOON compare with other Rust servers in the rankings?

Player hours over seven days put Micro Wasteland COMING SOON at #15,269, in the top 68% of all ranked servers.

Rules and settings

What settings and rules does Micro Wasteland COMING SOON run?

No gather rate appears in the name Micro Wasteland COMING SOON. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Micro Wasteland COMING SOON?

Micro Wasteland COMING SOON runs a game-generated procedural map: size 2,000, seed 484554513. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

Server facts

What location is Micro Wasteland COMING SOON in?

There is no region from Micro Wasteland COMING SOON. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 147.189.168.112:27191.

Is performance on Micro Wasteland COMING SOON steady?

It never went below 48 server fps in the last 48 hours, averaging 59. It supported up to 26,729 entities, covering buildings, deployables and all other objects. Memory use peaked at 1,098 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is Micro Wasteland COMING SOON on?

The setup on Micro Wasteland COMING SOON is Rust network protocol 2634 and build 166569 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Micro Wasteland COMING SOON, and is it online at the moment?

At the time of this update, Micro Wasteland COMING SOON is live. The uptime it reports puts the last restart at about 8 hours ago. 19 of 168 hours were online in the last 7 full days, giving 11% uptime. Rust Live Stats has tracked it since 16 September 2026.

How to join

How do you get onto Micro Wasteland COMING SOON?

Enter client.connect 147.189.168.112:27191 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp24
Max players Slots: 24.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166569
Build The game build is 166569.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.