The count
LiveLive coverage · Rust server
DinDin
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 22d 8h, since Tuesday 6 October, 15:23 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 18h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DinDin
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 18h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence
Coming wipes
- 7d 18hThu 5 Nov, 19:00 UTCFW
- 35d 18hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Tuesday 6 October 2026, 11:59 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 16:52 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 7.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 14:15 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 05:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 13:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on DinDin?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 2 hours after it.
When does DinDin wipe?
Once a month is all DinDin wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 22 days 8 hours. The tags carry a monthly wipe schedule.
Tags and filters
Which Rust Live Stats filters and lists does DinDin show up in?
The Rust Live Stats lists that include DinDin are Live Rust community servers and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on DinDin carry?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^q (Premium): Rust's premium status is required to join, which DinDin publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on DinDin right now?
DinDin is carrying 0 players at the moment, with 50 slots in total. The seven-day average for this server is 0 players.
What position does DinDin hold among Rust servers?
Player hours over seven days put DinDin at #15,349, in the top 69% of all ranked servers.
Settings and map
What rules does DinDin enforce, and which settings does it use?
No gather rate appears in the name DinDin. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Rust's premium status is required to join. VAC is enabled: Valve's anti-cheat.
Which map is live on DinDin?
Size 3,700, seed 2082846974: that is the procedural map the game generates for DinDin. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is DinDin in?
There is no region from DinDin. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 147.93.160.205:28515.
Is performance on DinDin steady?
The average server fps was 59 over the last 48 hours; the lowest was 42. Entity count reached 79,932: buildings, deployables and the rest of the world. The highest memory usage was 3,059 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on DinDin?
The setup on DinDin is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is DinDin up now, and how steady is its uptime?
At the time of this update, DinDin is live. Based on the uptime it reports, the last restart was about 6 days 3 hours ago. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. On 26 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto DinDin?
Enter client.connect 147.93.160.205:28515 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Rust's premium status is required to join.
