The count
Live coverage · Rust server
WildHunt
Offline WildHunt is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 2 of 50 players are on at the last check, 4% full.
- Over the last seven days it averages 0 players.
- It ranks #12,451, the top 56% of all ranked servers.
- The current map has been up 7d 5h, since Wednesday 21 October, 21:13 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on WildHunt
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,451 today
Rank
daily · 1 is bestTop 56% of all ranked servers, and #560 of the quad servers (top 68%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Wednesday 21 October 2026, 20:22 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 15:20 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 8.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 04:04 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 07:09 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 9.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at WildHunt?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.
How often does WildHunt wipe, and at what times?
Nothing wipes WildHunt but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 7 days 5 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does WildHunt show up in?
The Rust Live Stats lists that include WildHunt are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on WildHunt?
The server browser reads gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^s (Softcore): In Facepunch's easier softcore mode, part of your inventory survives your death, which WildHunt publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on WildHunt right now?
Last seen 7 days 5 hours ago, WildHunt is offline right now.
How does WildHunt compare with other Rust servers in the rankings?
On player hours for the past seven days, WildHunt sits at #12,451, inside the top 56% of ranked servers. Ranked against other quad servers, it comes in at #560.
Rules and settings
What settings and rules does WildHunt run?
The name WildHunt carries no gather rate. quad sets the cap: 4 players per group. softcore applies here, The easier Facepunch mode, where you keep some loot. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on WildHunt?
Size 2,000, seed 2147483647: that is the procedural map the game generates for WildHunt. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does WildHunt sit geographically?
There is no region from WildHunt. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 147.93.162.142:28515.
What version of Rust is running on WildHunt?
WildHunt operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
How reliable is WildHunt, and is it online at the moment?
As of now, WildHunt is offline; the last sighting was 7 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to WildHunt?
Enter client.connect 147.93.162.142:28515 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
