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33,677 players on Rust servers right now 11,663 servers online 2,838 with players on 84 fresh wipes in the last three hours [US] Facepunch Staging: 7 players on now Updated every five minutes

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[US] Facepunch Staging

Key points

  • 7 of 250 players are on now, 3% full.
  • Over the last seven days it averages 5 players, with a peak of 12.
  • It ranks #1,435, the top 6% of all ranked servers.
  • The current map has been up 34d 16h, since Thursday 24 September, 11:44 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 7 of 250 players

7/ 250players now 3% full
57-day averagepeak 12
#1,435ranktop 6%
34d agolast wipemonthly schedule
7d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [US] Facepunch Staging

Players

AveragePeak
02.557.51004:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,435 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 15h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

13.8 daysusual gapbetween real wipes
27wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 11

Coming wipes

  1. 7d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 15h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 35 hours in.

Wipes

newest first

Wipe peaks at 21 players

Peak
21
Crowd
–
Lasted
running
Players before
8

Wipe peaks at 33 players

Peak
33
Crowd
halved by day 11
Lasted
13.8 days
Players before
7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 132 on average
125 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 112 on average
119 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 75 on average
100 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 62 on average
55 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 37 on average
27 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 34 on average
19 / 150

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [US] Facepunch Staging?

Recent wipes on this server averaged a peak of 27 players at their busiest. 35 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 11.

How often does [US] Facepunch Staging wipe, and at what times?

Nothing wipes [US] Facepunch Staging but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 34 days 16 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Tags and categories

Where does [US] Facepunch Staging appear in Rust Live Stats lists and filters?

On Rust Live Stats, [US] Facepunch Staging is listed under Official Rust servers, live now, North America Rust servers, live and Vanilla Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What do the tags listed for [US] Facepunch Staging signify?

These are the tags [US] Facepunch Staging makes public: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169488 (Build): The game build is 169488; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on [US] Facepunch Staging?

[US] Facepunch Staging is carrying 7 players at the moment, with 250 slots in total. Peak over the past week: 12. Average: 5 players. The busiest hour in the past 48 was 23:00 UTC, averaging 8 players.

How does [US] Facepunch Staging compare with other Rust servers in the rankings?

Player hours over seven days put [US] Facepunch Staging at #1,435, in the top 6% of all ranked servers.

Map and rules

Which settings and rules are in force on [US] Facepunch Staging?

No gather rate appears in the name [US] Facepunch Staging. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The in-game Official tab carries it. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Which map is in use on [US] Facepunch Staging?

A procedural map of 4,300 with seed 280505286, generated by the game, runs on [US] Facepunch Staging. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

What location is [US] Facepunch Staging in?

There is no region tag on [US] Facepunch Staging; its name still points to North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 148.113.198.13:28015 is its address.

What is performance like on [US] Facepunch Staging?

The average server fps was 206 over the last 48 hours; the lowest was 151. Buildings, deployables and everything else in the world added up to a maximum of 122,000 entities. Memory use peaked at 3,031 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [US] Facepunch Staging on?

[US] Facepunch Staging operates on Windows with Rust network protocol 2635 and build 169488. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [US] Facepunch Staging, and is it online at the moment?

At the time of this update, [US] Facepunch Staging is live. Based on the uptime it reports, the last restart was about 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto [US] Facepunch Staging?

Enter client.connect 148.113.198.13:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,gmrust,cs169488,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival here follows standard Rust.
mp250
Max players 250 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs169488
Build The game build is 169488.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.