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48,284 players on Rust servers right now 11,675 servers online 3,207 with players on 120 fresh wipes in the last three hours [CAN] Facepunch 1: 4 players on now Updated every five minutes

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[CAN] Facepunch 1

Key points

  • 4 of 400 players are on now, 1% full.
  • Over the last seven days it averages 9 players, with a peak of 21.
  • It ranks #992, the top 4% of all ranked servers.
  • The current map has been up 26d 7h, since Thursday 1 October, 17:40 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 17h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 4 of 400 players

4/ 400players now 1% full
97-day averagepeak 21
#992ranktop 4%
26d agolast wipemonthly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [CAN] Facepunch 1

Players

AveragePeak
01020304002:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #992 today

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 17h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

23wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.

Wipes

newest first

Force wipe peaks at 23 players

Peak
23
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
144 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 212 on average
95 / 200
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 136 on average
200 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 132 on average
26 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 129 on average
97 / 150
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 115 on average
161 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [CAN] Facepunch 1?

The average peak across its recent wipes is 23 players. 45 hours after the latest wipe, the crowd reached its peak.

How often does [CAN] Facepunch 1 wipe, and at what times?

Nothing wipes [CAN] Facepunch 1 but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 7 hours have passed since this world was generated. Its tags give wipes as monthly.

Tags and filters

Who operates [CAN] Facepunch 1?

A playrust.com hostname is published by [CAN] Facepunch 1 and by 124 other servers we track, so they most likely share an operator.

Where does [CAN] Facepunch 1 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [CAN] Facepunch 1 are Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

What meaning do the tags on [CAN] Facepunch 1 carry?

The server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it, which [CAN] Facepunch 1 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on [CAN] Facepunch 1?

[CAN] Facepunch 1 is carrying 4 players at the moment, with 400 slots in total. Peak over the past week: 21. Average: 9 players. The busiest hour in the past 48 was 21:00 UTC, averaging 17 players.

What position does [CAN] Facepunch 1 hold among Rust servers?

Player hours over seven days put [CAN] Facepunch 1 at #992, in the top 4% of all ranked servers.

Settings and map

What settings and rules does [CAN] Facepunch 1 run?

Nothing in the name of [CAN] Facepunch 1 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. It sits in the Official tab inside Rust. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [CAN] Facepunch 1?

A procedural map of 4,500 with seed 875579406, generated by the game, runs on [CAN] Facepunch 1. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is [CAN] Facepunch 1 in?

No region is published by [CAN] Facepunch 1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 148.113.198.4:28015.

How well does [CAN] Facepunch 1 perform?

Server fps averaged 267 over the last 48 hours, with a low of 205. It supported up to 140,973 entities, covering buildings, deployables and all other objects. Up to 5,890 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is [CAN] Facepunch 1 on?

The setup on [CAN] Facepunch 1 is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does [CAN] Facepunch 1 stay online, and is it up right now?

Right now [CAN] Facepunch 1 is online. About 12 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to [CAN] Facepunch 1?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 148.113.198.4:28015.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players 400 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start with Facepunch's tutorial here if you are new.

Other

sc2
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.