The count
LiveLive coverage · Rust server
[CAN] Facepunch 1
Key points
- 4 of 400 players are on now, 1% full.
- Over the last seven days it averages 9 players, with a peak of 21.
- It ranks #992, the top 4% of all ranked servers.
- The current map has been up 26d 7h, since Thursday 1 October, 17:40 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [CAN] Facepunch 1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #992 today
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 17h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 36d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 23, 45 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 23 players
Thursday 1 October 2026, 17:40 UTC FW
- Peak
- 23
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [CAN] Facepunch 1?
The average peak across its recent wipes is 23 players. 45 hours after the latest wipe, the crowd reached its peak.
How often does [CAN] Facepunch 1 wipe, and at what times?
Nothing wipes [CAN] Facepunch 1 but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 7 hours have passed since this world was generated. Its tags give wipes as monthly.
Tags and filters
Who operates [CAN] Facepunch 1?
A playrust.com hostname is published by [CAN] Facepunch 1 and by 124 other servers we track, so they most likely share an operator.
Where does [CAN] Facepunch 1 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [CAN] Facepunch 1 are Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. You will find it on the server list under Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
What meaning do the tags on [CAN] Facepunch 1 carry?
The server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it, which [CAN] Facepunch 1 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on [CAN] Facepunch 1?
[CAN] Facepunch 1 is carrying 4 players at the moment, with 400 slots in total. Peak over the past week: 21. Average: 9 players. The busiest hour in the past 48 was 21:00 UTC, averaging 17 players.
What position does [CAN] Facepunch 1 hold among Rust servers?
Player hours over seven days put [CAN] Facepunch 1 at #992, in the top 4% of all ranked servers.
Settings and map
What settings and rules does [CAN] Facepunch 1 run?
Nothing in the name of [CAN] Facepunch 1 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. It sits in the Official tab inside Rust. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [CAN] Facepunch 1?
A procedural map of 4,500 with seed 875579406, generated by the game, runs on [CAN] Facepunch 1. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is [CAN] Facepunch 1 in?
No region is published by [CAN] Facepunch 1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 148.113.198.4:28015.
How well does [CAN] Facepunch 1 perform?
Server fps averaged 267 over the last 48 hours, with a low of 205. It supported up to 140,973 entities, covering buildings, deployables and all other objects. Up to 5,890 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is [CAN] Facepunch 1 on?
The setup on [CAN] Facepunch 1 is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does [CAN] Facepunch 1 stay online, and is it up right now?
Right now [CAN] Facepunch 1 is online. About 12 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [CAN] Facepunch 1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 148.113.198.4:28015.
