The count
LiveLive coverage · NA
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
Key points
- 0 of 125 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,515, the top 29% of all ranked servers, and #1029 in NA.
- The current map has been up 27d 2h, since Thursday 1 October, 18:07 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 22h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,515 today
Rank
daily · 1 is bestTop 29% of all ranked servers, top 55% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 22h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 5 players
Thursday 1 October 2026, 18:07 UTC FW
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 5
Wipe
Wipe peaks at 5 players
Thursday 1 October 2026, 02:04 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Wednesday 30 September 2026, 19:04 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Recent wipes on this server averaged a peak of 5 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
On what timetable does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipe?
Once a month is all Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 2 hours have passed since this world was generated. Its tags give wipes as monthly.
Tags and filters
Which Rust Live Stats filters and lists does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x show up in?
On Rust Live Stats, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is listed under 2x Rust servers live now, Modded Rust servers live now, Rust PvE servers, live now, Rust zombie servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x it appears on the server list.
What meaning do the tags on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x carry?
gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots are available; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser places this server under North America: that is the tag list Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x right now?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is carrying 0 players at the moment, with 125 slots in total. Averaged across seven days, 0 players; the peak was 2. The busiest hour in the past 48 was 23:00 UTC, averaging 2 players.
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit in the server rankings?
North America places Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x at #1,029; overall it is #6,515, inside the top 29% of ranked servers, by seven-day player hours.
Map and rules
What settings and rules does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x run?
Read the name for the rate: 2x gathering on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. The cap on a group is 16 players. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Size 1,500, seed 1337: that is the procedural map the game generates for Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server facts
Where does Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sit geographically?
By its own NA tag, Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 148.72.141.118:28075.
Is performance on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x steady?
It never went below 60 server fps in the last 48 hours, averaging 60. Entity count reached 3,749: buildings, deployables and the rest of the world. Up to 2,217 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x, and is it online at the moment?
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x is up and running at this moment. Based on the uptime it reports, the last restart was about 5 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 27 September 2026.
Connecting
What steps connect you to Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x?
Enter client.connect 148.72.141.118:28075 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/ypuyhg6vGE.
