The count
LiveLive coverage · Rust server
[TEST] Sanguine Halloween Showcase (closed)
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,923, the top 58% of all ranked servers.
- The current map has been up 1h, since Wednesday 28 October, 20:35 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 20h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [TEST] Sanguine Halloween Showcase (closed)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,923 today
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 20h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 20:35 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 23 October 2026, 12:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- –
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [TEST] Sanguine Halloween Showcase (closed)?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does [TEST] Sanguine Halloween Showcase (closed) wipe?
Nothing wipes [TEST] Sanguine Halloween Showcase (closed) but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 1 hours. Its tags give wipes as monthly.
Tags and categories
Where does [TEST] Sanguine Halloween Showcase (closed) appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists [TEST] Sanguine Halloween Showcase (closed) fits: Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours it appears on the server list.
What meaning do the tags on [TEST] Sanguine Halloween Showcase (closed) carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which [TEST] Sanguine Halloween Showcase (closed) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is [TEST] Sanguine Halloween Showcase (closed) at the moment?
[TEST] Sanguine Halloween Showcase (closed) is carrying 0 players at the moment, with 20 slots in total. Averaged across seven days, 0 players; the peak was 1.
How does [TEST] Sanguine Halloween Showcase (closed) compare with other Rust servers in the rankings?
Ranked by seven-day player hours, [TEST] Sanguine Halloween Showcase (closed) is #12,923, placing it in the top 58% of ranked servers.
Map and rules
Which settings and rules are in force on [TEST] Sanguine Halloween Showcase (closed)?
Nothing in the name of [TEST] Sanguine Halloween Showcase (closed) states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [TEST] Sanguine Halloween Showcase (closed)?
Size 6,000, seed 1337: that is the procedural map the game generates for [TEST] Sanguine Halloween Showcase (closed). RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server facts
Which region is [TEST] Sanguine Halloween Showcase (closed) hosted in?
No region is published by [TEST] Sanguine Halloween Showcase (closed). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 148.72.141.118:28090.
How well does [TEST] Sanguine Halloween Showcase (closed) perform?
The average server fps was 30 over the last 48 hours; the lowest was 26. Entity count reached 33,983: buildings, deployables and the rest of the world. The highest memory usage was 4,033 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is [TEST] Sanguine Halloween Showcase (closed) on?
[TEST] Sanguine Halloween Showcase (closed) operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [TEST] Sanguine Halloween Showcase (closed), and is it online at the moment?
Right now [TEST] Sanguine Halloween Showcase (closed) is online. About 5 days 7 hours ago is when it last restarted, according to its uptime. It was online for 120 of 120 hours in the last 5 full days, or 100% of the time. Rust Live Stats has tracked it since 22 October 2026.
How to join
How do you get onto [TEST] Sanguine Halloween Showcase (closed)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 148.72.141.118:28090.