The count
Live coverage · Rust server
Private Duo - Tailscale
Offline Private Duo - Tailscale is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 3 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,967, the top 71% of all ranked servers.
- The current map has been up 24d 5h, since Sunday 4 October, 03:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Private Duo - Tailscale
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,967 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Private Duo - Tailscale wipe?
Too few wipes are recorded for Private Duo - Tailscale to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 24 days 5 hours.
Tags and categories
Where does Private Duo - Tailscale appear in Rust Live Stats lists and filters?
On Rust Live Stats, Private Duo - Tailscale is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Private Duo - Tailscale signify?
These are the tags Private Duo - Tailscale makes public: gmrust (Game mode): Standard survival, in the Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Private Duo - Tailscale right now?
Last seen 21 days 6 hours ago, Private Duo - Tailscale is offline right now.
Where does Private Duo - Tailscale sit in the server rankings?
On player hours for the past seven days, Private Duo - Tailscale sits at #15,967, inside the top 71% of ranked servers.
Settings and map
What settings and rules does Private Duo - Tailscale run?
The name Private Duo - Tailscale carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on Private Duo - Tailscale?
A procedural map, generated by the game, runs on Private Duo - Tailscale.
Server details
Where does Private Duo - Tailscale sit geographically?
There is no region from Private Duo - Tailscale. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 149.102.254.20:28015.
What Rust version is Private Duo - Tailscale on?
Private Duo - Tailscale operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Private Duo - Tailscale, and is it online at the moment?
As of now, Private Duo - Tailscale is offline; the last sighting was 21 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 7 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Private Duo - Tailscale?
Enter client.connect 149.102.254.20:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.