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Live Rust server stats, updated every five minutes.
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88,651 players on Rust servers right now 11,840 servers online 4,028 with players on 158 fresh wipes in the last three hours roleplay: 1 players (offline) Updated every five minutes

Live coverage · Rust server

roleplay

Offline roleplay is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,386, the top 60% of all ranked servers.
  • The current map has been up 54d 1h, since Friday 4 September, 16:00 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 1h, with the force wipe.
Join
monthly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#14,386ranktop 60%
54d agolast wipemonthly schedule
8d 1hnext wipeThu 5 Nov, 19:00 UTC FW

Players on roleplay

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,386 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 1h

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
122 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
49 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 70 on average
461 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
20 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 65 on average
186 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 57 on average
580 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does roleplay wipe, and at what times?

An estimate from the force wipe gives roleplay's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 54 days 1 hours. Its tags give wipes as monthly.

Tags and filters

Which Rust Live Stats filters and lists does roleplay show up in?

The Rust Live Stats lists that include roleplay are Modded Rust servers live now and Rust roleplay servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on roleplay carry?

gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list roleplay publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on roleplay right now?

roleplay reads offline at the moment; the last sighting was 27 days 22 hours ago.

What position does roleplay hold among Rust servers?

On player hours for the past seven days, roleplay sits at #14,386, inside the top 60% of ranked servers.

Map and rules

What rules does roleplay enforce, and which settings does it use?

The name roleplay carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for roleplay?

The map on roleplay is procedural, made by the game itself.

About the server

Which region is roleplay hosted in?

Nothing on roleplay states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 149.249.107.76:28015 is its address.

What version of Rust is running on roleplay?

The setup on roleplay is Rust network protocol 2633 and build 162929 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does roleplay stay online, and is it up right now?

At the time of this update, roleplay is down, last seen 27 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 30 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to roleplay?

Enter client.connect 149.249.107.76:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players The slot count is 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build Build: 162929.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.