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Live Rust server stats, updated every five minutes.
Rust Live Stats
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53,199 players on Rust servers right now 11,735 servers online 3,345 with players on 133 fresh wipes in the last three hours roleplay: 0 players (offline) Updated every five minutes

Live coverage · Rust server

roleplay

Offline roleplay is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,916, the top 69% of all ranked servers.
  • The current map has been up 54d 7h, since Friday 4 September, 16:00 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 19h, with the force wipe.
Join
monthly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,916ranktop 69%
54d agolast wipemonthly schedule
7d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players on roleplay

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,916 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 19h

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
54 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 77 on average
100 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 69 on average
60 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 61 on average
192 / 1000

Quick answers

from the figures on this page

Wipe days

When does roleplay wipe?

An estimate from the force wipe gives roleplay's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 54 days 7 hours. Its tags give wipes as monthly.

Tags and filters

Where does roleplay appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include roleplay are Modded Rust servers live now and Rust roleplay servers, live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on roleplay?

gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list roleplay publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on roleplay right now?

roleplay reads offline at the moment; the last sighting was 26 days 17 hours ago.

How does roleplay compare with other Rust servers in the rankings?

Player hours over seven days put roleplay at #15,916, in the top 69% of all ranked servers.

Map and rules

What rules does roleplay enforce, and which settings does it use?

No gather rate appears in the name roleplay. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for roleplay?

A procedural map, generated by the game, runs on roleplay.

About the server

What location is roleplay in?

There is no region from roleplay. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 149.249.82.169:28015.

What Rust version is roleplay on?

The setup on roleplay is Rust network protocol 2633 and build 162929 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does roleplay stay online, and is it up right now?

As of now, roleplay is offline; the last sighting was 26 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 2 October 2026.

Connecting

What steps connect you to roleplay?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 149.249.82.169:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs162929,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players 2 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.