The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 16 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,270, the top 69% of all ranked servers.
- The current map has been up 17d 19h, since Monday 12 October, 10:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,270 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 17 days 19 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
On Rust Live Stats, A Shockbyte Rust Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp16 (Max players): The slot count is 16; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is A Shockbyte Rust Server at the moment?
Live now: 0 players on A Shockbyte Rust Server, out of 16 slots. Averaged over seven days: 0 players.
What position does A Shockbyte Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte Rust Server at #15,270, in the top 69% of all ranked servers.
Rules and settings
What rules does A Shockbyte Rust Server enforce, and which settings does it use?
Nothing in the name of A Shockbyte Rust Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 1,500, seed 50000. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is A Shockbyte Rust Server hosted in?
Nothing on A Shockbyte Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 15.204.13.57:26636 is its address.
How well does A Shockbyte Rust Server perform?
The average server fps was 239 over the last 48 hours; the lowest was 231. It supported up to 8,660 entities, covering buildings, deployables and all other objects. Up to 2,290 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on A Shockbyte Rust Server?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is A Shockbyte Rust Server up now, and how steady is its uptime?
At the time of this update, A Shockbyte Rust Server is live. The uptime it reports puts the last restart at about 7 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 12 October 2026.
How to join
What steps connect you to A Shockbyte Rust Server?
Enter client.connect 15.204.13.57:26636 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.