The count
LiveLive coverage · NA
Rust: City of Tarkov [MAIN]
Key points
- 1 of 50 players are on now, 2% full.
- Over the last seven days it averages 1 players, with a peak of 3.
- It ranks #3,088, the top 14% of all ranked servers, and #517 in NA.
- The current map has been up 28d 3h, since Thursday 1 October, 17:49 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust: City of Tarkov [MAIN]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,088 today
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 21h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 17:49 UTC FW
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Rust: City of Tarkov [MAIN]?
The average peak across its recent wipes is 3 players. 1 hours after the latest wipe, the crowd reached its peak.
When does Rust: City of Tarkov [MAIN] wipe?
Once a month is all Rust: City of Tarkov [MAIN] wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 28 days 3 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Where does Rust: City of Tarkov [MAIN] appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Rust: City of Tarkov [MAIN] are Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for Rust: City of Tarkov [MAIN] signify?
gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): The server browser places this server under North America: that is the tag list Rust: City of Tarkov [MAIN] publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Rust: City of Tarkov [MAIN] at the moment?
Rust: City of Tarkov [MAIN] is carrying 1 players at the moment, with 50 slots in total. The seven-day average is 1 players, with a peak of 3. Between now and 48 hours back, 04:00 UTC drew the most players, 2 on average.
How does Rust: City of Tarkov [MAIN] compare with other Rust servers in the rankings?
North America places Rust: City of Tarkov [MAIN] at #517; overall it is #3,088, inside the top 14% of ranked servers, by seven-day player hours.
Settings and map
What settings and rules does Rust: City of Tarkov [MAIN] run?
The name Rust: City of Tarkov [MAIN] carries no gather rate. The cap on a group is 5 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Rust: City of Tarkov [MAIN]?
Size 6,000, seed 1337: that is the procedural map the game generates for Rust: City of Tarkov [MAIN]. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Tarkov City.
Server details
Where does Rust: City of Tarkov [MAIN] sit geographically?
The NA tag on Rust: City of Tarkov [MAIN] lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 15.204.143.189:28015 is its address.
What is performance like on Rust: City of Tarkov [MAIN]?
It never went below 55 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to a maximum of 253,287 entities. Up to 4,484 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Rust: City of Tarkov [MAIN]?
Rust network protocol 2635 and build 168909 on Linux is what Rust: City of Tarkov [MAIN] runs. Steam updates it for you, but your game needs the same protocol to join.
Is Rust: City of Tarkov [MAIN] up now, and how steady is its uptime?
At the time of this update, Rust: City of Tarkov [MAIN] is live. The uptime it reports puts the last restart at about 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to Rust: City of Tarkov [MAIN]?
Enter client.connect 15.204.143.189:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://store.rustarkov.com/.