The count
LiveLive coverage · NA
Jack&Swan [TEST SERVER]
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,151, the top 32% of all ranked servers, and #1098 in NA.
- It resets its world every few hours: 5 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Jack&Swan [TEST SERVER]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,151 today
Rank
daily · 1 is bestTop 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Wednesday 28 October 2026, 22:45 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 28 October 2026, 19:26 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Tuesday 27 October 2026, 19:43 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Tuesday 27 October 2026, 19:23 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Tuesday 27 October 2026, 18:49 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Thursday 22 October 2026, 20:42 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 1 players at the peak
Thursday 22 October 2026, 18:24 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 5 days
- Players before
- 0
World reset
New world
Wednesday 21 October 2026, 01:18 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Show 2 earlier resets
World reset
New world; 1 players at the peak
Tuesday 20 October 2026, 22:44 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
World reset
New world; 0 players at the peak
Thursday 1 October 2026, 17:50 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 19.2 days
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Jack&Swan [TEST SERVER] wipe?
Every few hours Jack&Swan [TEST SERVER] generates a new world; that is a reset, not a wipe, and no wipe schedule exists.
Lists and tags
Where does Jack&Swan [TEST SERVER] appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Jack&Swan [TEST SERVER] are Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on Jack&Swan [TEST SERVER]?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): In the server browser it sits under North America, which Jack&Swan [TEST SERVER] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Jack&Swan [TEST SERVER] right now?
Jack&Swan [TEST SERVER] is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1.
What position does Jack&Swan [TEST SERVER] hold among Rust servers?
Seven-day player hours place Jack&Swan [TEST SERVER] at #7,151 overall, in the top 32% of ranked servers and #1,098 in North America.
Rules and settings
What settings and rules does Jack&Swan [TEST SERVER] run?
Nothing in the name of Jack&Swan [TEST SERVER] states a gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Jack&Swan [TEST SERVER]?
A procedural map of 4,096 with seed 1337, generated by the game, runs on Jack&Swan [TEST SERVER]. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
About the server
What location is Jack&Swan [TEST SERVER] in?
By its own NA tag, Jack&Swan [TEST SERVER] sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 15.204.232.45:28115 is its address.
How well does Jack&Swan [TEST SERVER] perform?
Server fps averaged 53 over the last 48 hours, with a low of 24. Buildings, deployables and everything else in the world added up to a maximum of 149,352 entities. The highest memory usage was 4,235 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Jack&Swan [TEST SERVER] on?
The setup on Jack&Swan [TEST SERVER] is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Jack&Swan [TEST SERVER], and is it online at the moment?
Jack&Swan [TEST SERVER] is up and running at this moment. About 20 hours ago is when it last restarted, according to its uptime. It was online for 149 of 168 hours in the last 7 full days, or 89% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Jack&Swan [TEST SERVER]?
Enter client.connect 15.204.232.45:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.