The count
LiveLive coverage · Rust server
QuackSquad Server
Key points
- 0 of 16 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,280, the top 42% of all ranked servers.
- The current map has been up 4d 14h, since Sunday 25 October, 17:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on QuackSquad Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,280 today
Rank
daily · 1 is bestTop 42% of all ranked servers, and #480 of the quad servers (top 58%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does QuackSquad Server wipe?
QuackSquad Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 14 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does QuackSquad Server show up in?
On Rust Live Stats, QuackSquad Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.
What meaning do the tags on QuackSquad Server carry?
gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp16 (Max players): The slot count is 16; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list QuackSquad Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on QuackSquad Server?
0 of QuackSquad Server's 16 slots are filled right now. Averaged across seven days, 0 players; the peak was 1.
Where does QuackSquad Server sit in the server rankings?
Player hours over seven days put QuackSquad Server at #9,280, in the top 42% of all ranked servers. Within the quad group, its position is #480.
Settings and map
Which settings and rules are in force on QuackSquad Server?
The name QuackSquad Server carries no gather rate. quad sets the cap: 4 players per group. It runs softcore, Part of your loot is kept in this easier Facepunch mode. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on QuackSquad Server?
A procedural map of 3,000 with seed 17762077, generated by the game, runs on QuackSquad Server. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is QuackSquad Server in?
No region is published by QuackSquad Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 15.204.68.226:27193.
How well does QuackSquad Server perform?
The average server fps was 237 over the last 48 hours; the lowest was 223. Entity count reached 48,686: buildings, deployables and the rest of the world. Up to 3,672 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on QuackSquad Server?
The setup on QuackSquad Server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is QuackSquad Server, and is it online at the moment?
Right now QuackSquad Server is online. About 3 days 2 hours ago is when it last restarted, according to its uptime. 95 of 96 hours were online in the last 4 full days, giving 99% uptime. On 25 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to QuackSquad Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.204.68.226:27193.