The count
Live coverage · Rust server
typical TESTq
Offline typical TESTq is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,858, the top 72% of all ranked servers.
- The current map has been up 22d 5h, since Wednesday 7 October, 05:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on typical TESTq
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,858 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does typical TESTq wipe, and at what times?
typical TESTq's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 22 days 5 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does typical TESTq show up in?
These are the Rust Live Stats lists typical TESTq fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on typical TESTq?
These are the tags typical TESTq makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on typical TESTq right now?
Last seen 18 days 12 hours ago, typical TESTq is offline right now.
Where does typical TESTq sit in the server rankings?
Ranked by seven-day player hours, typical TESTq is #15,858, placing it in the top 72% of ranked servers.
Settings and map
What settings and rules does typical TESTq run?
No gather rate appears in the name typical TESTq. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for typical TESTq?
A procedural map, generated by the game, runs on typical TESTq.
Server details
Which region is typical TESTq hosted in?
There is no region from typical TESTq. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 15.204.83.240:28017.
What version of Rust is running on typical TESTq?
typical TESTq operates on Linux with Rust network protocol 2634 and build 167398. Steam updates it for you, but your game needs the same protocol to join.
Is typical TESTq up now, and how steady is its uptime?
As of now, typical TESTq is offline; the last sighting was 18 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 7 October 2026.
Getting on
What is the way to connect to typical TESTq?
Enter client.connect 15.204.83.240:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.