The count
Live coverage · Rust server
Stephen's Playground
Offline Stephen's Playground is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,631, the top 62% of all ranked servers.
- The current map has been up 18d 17h, since Saturday 10 October, 16:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Stephen's Playground
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,631 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Stephen's Playground wipe?
Stephen's Playground's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 18 days 17 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Stephen's Playground show up in?
These are the Rust Live Stats lists Stephen's Playground fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Stephen's Playground carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which Stephen's Playground publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Stephen's Playground at the moment?
Stephen's Playground reads offline at the moment; the last sighting was 18 days 17 hours ago.
How does Stephen's Playground compare with other Rust servers in the rankings?
Player hours over seven days put Stephen's Playground at #13,631, in the top 62% of all ranked servers.
Map and rules
Which settings and rules are in force on Stephen's Playground?
Nothing in the name of Stephen's Playground states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Stephen's Playground?
The map on Stephen's Playground is procedural, made by the game itself.
Server details
Where does Stephen's Playground sit geographically?
There is no region from Stephen's Playground. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 15.218.111.176:28015.
What version of Rust is running on Stephen's Playground?
Stephen's Playground operates on Windows with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.
Is Stephen's Playground up now, and how steady is its uptime?
Stephen's Playground is currently offline, with its last appearance 18 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 10 October 2026.
Getting on
How do you get onto Stephen's Playground?
Enter client.connect 15.218.111.176:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.