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41,101 players on Rust servers right now 11,642 servers online 2,829 with players on 110 fresh wipes in the last three hours world1: 0 players on now Updated every five minutes

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world1

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,270, the top 69% of all ranked servers.
  • The current map has been up 20d 17h, since Friday 9 October, 10:26 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 14h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,270ranktop 69%
20d agolast wipemonthly schedule
6d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players on world1

Players

AveragePeak
0123405:0014:0000:0008:0017:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020005:0014:0000:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,270 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct16 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 14h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

7wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 14h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Wipes

newest first

Wipe peaks at 7 players

Peak
7
Crowd
–
Lasted
running
Players before
4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
50 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 48 on average
43 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 38 on average
60 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
35 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 34 on average
30 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 33 on average
32 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at world1?

Recent wipes on this server averaged a peak of 7 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does world1 wipe?

Nothing wipes world1 but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 20 days 17 hours have passed since this world was generated. Its tags give wipes as monthly.

Tags and categories

Which Rust Live Stats filters and lists does world1 show up in?

On Rust Live Stats, world1 is listed under Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on world1 carry?

gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list world1 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on world1?

world1 is carrying 0 players at the moment, with 100 slots in total. Averaged over seven days: 0 players.

What position does world1 hold among Rust servers?

Player hours over seven days put world1 at #15,270, in the top 69% of all ranked servers.

Map and rules

What rules does world1 enforce, and which settings does it use?

No gather rate appears in the name world1. Eight players per group, which is the game's default. roleplay is the mode, with towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for world1?

A procedural map of 4,096 with seed 3486489, generated by the game, runs on world1. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

Server facts

Which region is world1 hosted in?

Nothing on world1 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 15.235.180.140:26015.

How well does world1 perform?

The average server fps was 112 over the last 48 hours; the lowest was 26. Buildings, deployables and everything else in the world added up to a maximum of 96,717 entities. The highest memory usage was 2,765 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is world1 on?

Rust network protocol 2634 and build 166494 on Windows is what world1 runs. To join, your game must use the same protocol; Steam handles the update for you.

Does world1 stay online, and is it up right now?

At the time of this update, world1 is live. The uptime it reports puts the last restart at about 29 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 6 October 2026.

Getting on

How do you get onto world1?

Enter client.connect 15.235.180.140:26015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://taolesi.online.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build This server runs game build 166494.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.