The count
LiveLive coverage · Rust server
[SEA] Facepunch 2
Key points
- 17 of 250 players are on now, 7% full.
- Over the last seven days it averages 12 players, with a peak of 28.
- It ranks #872, the top 4% of all ranked servers.
- The current map has been up 27d 22h, since Thursday 1 October, 17:42 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [SEA] Facepunch 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #872 today
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 2h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 56 players
Thursday 1 October 2026, 17:42 UTC FW
- Peak
- 56
- Crowd
- –
- Lasted
- running
- Players before
- 7
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [SEA] Facepunch 2?
Recent wipes on this server averaged a peak of 56 players at their busiest. 25 hours after the latest wipe, the crowd reached its peak.
How often does [SEA] Facepunch 2 wipe, and at what times?
Nothing wipes [SEA] Facepunch 2 but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 22 hours. Its tags give wipes as monthly.
Tags and categories
Which operator is behind [SEA] Facepunch 2?
Most likely one operator runs them: [SEA] Facepunch 2 and 124 other tracked servers publish a playrust.com hostname.
Where does [SEA] Facepunch 2 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [SEA] Facepunch 2 are Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. Under the filters Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only it appears on the server list.
How should you read the tags on [SEA] Facepunch 2?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, in the Rust style; mp250 (Max players): 250 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list [SEA] Facepunch 2 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is [SEA] Facepunch 2 at the moment?
[SEA] Facepunch 2 is carrying 17 players at the moment, with 250 slots in total. Averaged across seven days, 12 players; the peak was 28. The busiest hour in the past 48 was 17:00 UTC, averaging 24 players.
What position does [SEA] Facepunch 2 hold among Rust servers?
Player hours over seven days put [SEA] Facepunch 2 at #872, in the top 4% of all ranked servers.
Rules and settings
What rules does [SEA] Facepunch 2 enforce, and which settings does it use?
Nothing in the name of [SEA] Facepunch 2 states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it in the Official tab in game. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is live on [SEA] Facepunch 2?
[SEA] Facepunch 2 runs a game-generated procedural map: size 4,500, seed 1720588492. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does [SEA] Facepunch 2 sit geographically?
There is no region tag on [SEA] Facepunch 2; its name still points to Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 15.235.180.211:28015 is its address.
What is performance like on [SEA] Facepunch 2?
The average server fps was 158 over the last 48 hours; the lowest was 114. Buildings, deployables and everything else in the world added up to a maximum of 149,354 entities. The highest memory usage was 6,035 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [SEA] Facepunch 2?
[SEA] Facepunch 2 operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is [SEA] Facepunch 2 up now, and how steady is its uptime?
Right now [SEA] Facepunch 2 is online. Based on the uptime it reports, the last restart was about 3 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to [SEA] Facepunch 2?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.180.211:28015.
