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97,136 players on Rust servers right now 11,875 servers online 3,915 with players on 398 fresh wipes in the last three hours [SEA] Facepunch 2: 17 players on now Updated every five minutes

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[SEA] Facepunch 2

Key points

  • 17 of 250 players are on now, 7% full.
  • Over the last seven days it averages 12 players, with a peak of 28.
  • It ranks #872, the top 4% of all ranked servers.
  • The current map has been up 27d 22h, since Thursday 1 October, 17:42 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 17 of 250 players

17/ 250players now 7% full
127-day averagepeak 28
#872ranktop 4%
27d agolast wipemonthly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [SEA] Facepunch 2

Players

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #872 today

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 2h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

56wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 2h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 2h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 56, 25 hours in.

Wipes

newest first

Force wipe peaks at 56 players

Peak
56
Crowd
–
Lasted
running
Players before
7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 102 on average
60 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 26 on average
37 / 100
RustGalaxy Nexus Japan
EA · groups of 100+ · monthly · 3 on average
0 / 50
nomarust LL | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 2 on average
2 / 200
RustGalaxy Nexus Singapore
EA · groups of 100+ · monthly · 2 on average
0 / 50
AX公益服/原倍仿官/10.2新档
EA · groups of 8+ · monthly · 1 on average
1 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [SEA] Facepunch 2?

Recent wipes on this server averaged a peak of 56 players at their busiest. 25 hours after the latest wipe, the crowd reached its peak.

How often does [SEA] Facepunch 2 wipe, and at what times?

Nothing wipes [SEA] Facepunch 2 but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 22 hours. Its tags give wipes as monthly.

Tags and categories

Which operator is behind [SEA] Facepunch 2?

Most likely one operator runs them: [SEA] Facepunch 2 and 124 other tracked servers publish a playrust.com hostname.

Where does [SEA] Facepunch 2 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [SEA] Facepunch 2 are Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. Under the filters Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only it appears on the server list.

How should you read the tags on [SEA] Facepunch 2?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Standard survival, in the Rust style; mp250 (Max players): 250 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it: that is the tag list [SEA] Facepunch 2 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is [SEA] Facepunch 2 at the moment?

[SEA] Facepunch 2 is carrying 17 players at the moment, with 250 slots in total. Averaged across seven days, 12 players; the peak was 28. The busiest hour in the past 48 was 17:00 UTC, averaging 24 players.

What position does [SEA] Facepunch 2 hold among Rust servers?

Player hours over seven days put [SEA] Facepunch 2 at #872, in the top 4% of all ranked servers.

Rules and settings

What rules does [SEA] Facepunch 2 enforce, and which settings does it use?

Nothing in the name of [SEA] Facepunch 2 states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it in the Official tab in game. By its own label it is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is live on [SEA] Facepunch 2?

[SEA] Facepunch 2 runs a game-generated procedural map: size 4,500, seed 1720588492. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does [SEA] Facepunch 2 sit geographically?

There is no region tag on [SEA] Facepunch 2; its name still points to Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 15.235.180.211:28015 is its address.

What is performance like on [SEA] Facepunch 2?

The average server fps was 158 over the last 48 hours; the lowest was 114. Buildings, deployables and everything else in the world added up to a maximum of 149,354 entities. The highest memory usage was 6,035 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on [SEA] Facepunch 2?

[SEA] Facepunch 2 operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is [SEA] Facepunch 2 up now, and how steady is its uptime?

Right now [SEA] Facepunch 2 is online. Based on the uptime it reports, the last restart was about 3 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to [SEA] Facepunch 2?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.180.211:28015.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Standard survival, in the Rust style.
mp250
Max players 250 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^t
Tutorial on Start with Facepunch's tutorial here if you are new.

Other

sc2
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.