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97,865 players on Rust servers right now 11,882 servers online 3,914 with players on 398 fresh wipes in the last three hours [SEA] Facepunch 1: 13 players on now Updated every five minutes

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[SEA] Facepunch 1

Key points

  • 13 of 300 players are on now, 4% full.
  • Over the last seven days it averages 13 players, with a peak of 36.
  • It ranks #803, the top 4% of all ranked servers.
  • The current map has been up 27d 22h, since Thursday 1 October, 17:42 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 2h, with the force wipe.
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official monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 13 of 300 players

13/ 300players now 4% full
137-day averagepeak 36
#803ranktop 4%
27d agolast wipemonthly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [SEA] Facepunch 1

Players

AveragePeak
01020304017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #803 today

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 2h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

69wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 2h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 2h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 69, 20 hours in.

Wipes

newest first

Force wipe peaks at 69 players

Peak
69
Crowd
–
Lasted
running
Players before
6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 102 on average
64 / 200
Rustafied.com - SEA Long
EA · groups of 16+ · monthly · 26 on average
38 / 100
RustGalaxy Nexus Japan
EA · groups of 100+ · monthly · 3 on average
0 / 50
nomarust LL | JP | Vanilla | Monthly
EA · groups of 8+ · monthly · 2 on average
2 / 200
RustGalaxy Nexus Singapore
EA · groups of 100+ · monthly · 2 on average
0 / 50
AX公益服/原倍仿官/10.2新档
EA · groups of 8+ · monthly · 1 on average
1 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [SEA] Facepunch 1?

The average peak across its recent wipes is 69 players. The crowd on the latest wipe peaked 20 hours in.

On what timetable does [SEA] Facepunch 1 wipe?

Once a month is all [SEA] Facepunch 1 wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 22 hours. Its tags give wipes as monthly.

Tags and filters

Who operates [SEA] Facepunch 1?

A playrust.com hostname is published by [SEA] Facepunch 1 and by 124 other servers we track, so they most likely share an operator.

Which Rust Live Stats filters and lists does [SEA] Facepunch 1 show up in?

On Rust Live Stats, [SEA] Facepunch 1 is listed under Official Rust servers, live now, Rust tutorial servers: live list and Vanilla Rust servers, live. Under the filters Region: Asia; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only it appears on the server list.

What meaning do the tags on [SEA] Facepunch 1 carry?

These are the tags [SEA] Facepunch 1 makes public: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The slot count is 300; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; sc2 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on [SEA] Facepunch 1 right now?

[SEA] Facepunch 1 is carrying 13 players at the moment, with 300 slots in total. The seven-day average is 13 players, with a peak of 36. Peak hour over 48 hours: 16:00 UTC, at 22 players on average.

How does [SEA] Facepunch 1 compare with other Rust servers in the rankings?

On player hours for the past seven days, [SEA] Facepunch 1 sits at #803, inside the top 4% of ranked servers.

Map and rules

What settings and rules does [SEA] Facepunch 1 run?

Nothing in the name of [SEA] Facepunch 1 states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it in the Official tab in game. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for [SEA] Facepunch 1?

A procedural map of 4,500 with seed 183258278, generated by the game, runs on [SEA] Facepunch 1. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does [SEA] Facepunch 1 sit geographically?

The name points to Asia even though [SEA] Facepunch 1 publishes no region tag. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 15.235.180.212:28015.

Is performance on [SEA] Facepunch 1 steady?

Server fps averaged 148 over the last 48 hours, with a low of 103. Buildings, deployables and everything else in the world added up to a maximum of 143,863 entities. The highest memory usage was 5,823 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on [SEA] Facepunch 1?

[SEA] Facepunch 1 operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is [SEA] Facepunch 1 up now, and how steady is its uptime?

At the time of this update, [SEA] Facepunch 1 is live. Based on the uptime it reports, the last restart was about 3 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to [SEA] Facepunch 1?

Enter client.connect 15.235.180.212:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The slot count is 300.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start with Facepunch's tutorial here if you are new.

Other

sc2
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.