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64,357 players on Rust servers right now 11,757 servers online 3,442 with players on 196 fresh wipes in the last three hours OUTSIDE // DEV SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

OUTSIDE // DEV SERVER

Offline OUTSIDE // DEV SERVER is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,886, the top 72% of all ranked servers.
  • The current map has been up 21d 8h, since Thursday 8 October, 03:45 UTC.
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teams off hardcore

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,886ranktop 72%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on OUTSIDE // DEV SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,886 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.6 days
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
held half
Lasted
6 days
Players before
2

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
0.9 days
Players before
2

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
0.5 days
Players before
2

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
1.6 days
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
0.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Reddit.com/r/PlayRust - EU Hardcore
EU · no group limit · 9 on average
17 / 200
[EU] Facepunch Hardcore 1
EU · no group limit · monthly · 7 on average
5 / 400
Rustopia.gg - US Hardcore Trio
NA · no group limit · weekly · 4 on average
1 / 75
[US East] Facepunch Hardcore 1
NA · no group limit · monthly · 4 on average
1 / 400
Rustafied.com - AU Hardcore
OC · no group limit · weekly · 4 on average
5 / 100
Rusticated.com - EU Hardcore Trio | Thursday Wipes
EU · no group limit · weekly · 4 on average
4 / 150

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on OUTSIDE // DEV SERVER?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

When does OUTSIDE // DEV SERVER wipe?

No next wipe can be predicted for OUTSIDE // DEV SERVER, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 21 days 8 hours.

Lists and tags

Which Rust Live Stats filters and lists does OUTSIDE // DEV SERVER show up in?

These are the Rust Live Stats lists OUTSIDE // DEV SERVER fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

What meaning do the tags on OUTSIDE // DEV SERVER carry?

The server browser reads gmhardcore (Game mode): Hardcore ruleset: a harsher game; mp50 (Max players): 50 slots are available; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Join only if your game is on protocol 2634; cs167209 (Build): Build: 167209; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which OUTSIDE // DEV SERVER publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on OUTSIDE // DEV SERVER?

Last seen 21 days ago, OUTSIDE // DEV SERVER is offline right now.

Where does OUTSIDE // DEV SERVER sit in the server rankings?

On player hours for the past seven days, OUTSIDE // DEV SERVER sits at #15,886, inside the top 72% of ranked servers.

Rules and settings

What rules does OUTSIDE // DEV SERVER enforce, and which settings does it use?

No gather rate appears in the name OUTSIDE // DEV SERVER. No group limit appears in its listing. It runs hardcore, Hardest of Facepunch's modes. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on OUTSIDE // DEV SERVER?

OUTSIDE // DEV SERVER runs a game-generated procedural map of size 3,500.

Server facts

Which region is OUTSIDE // DEV SERVER hosted in?

Nothing on OUTSIDE // DEV SERVER states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 15.235.23.11:24640.

What version of Rust is running on OUTSIDE // DEV SERVER?

Rust network protocol 2634 and build 167209 on Linux is what OUTSIDE // DEV SERVER runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is OUTSIDE // DEV SERVER, and is it online at the moment?

At the time of this update, OUTSIDE // DEV SERVER is down, last seen 21 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 21 September 2026.

Connecting

What is the way to connect to OUTSIDE // DEV SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.23.11:24640.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmhardcore,cs167209,ts0

Game

gmhardcore
Game mode Hardcore ruleset: a harsher game.
mp50
Max players 50 slots are available.
ts0
Group limit Team play is disabled.
v2634
Protocol Join only if your game is on protocol 2634.
cs167209
Build Build: 167209.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.