The count
Live coverage · Rust server
OUTSIDE // DEV SERVER
Offline OUTSIDE // DEV SERVER is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,886, the top 72% of all ranked servers.
- The current map has been up 21d 8h, since Thursday 8 October, 03:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on OUTSIDE // DEV SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,886 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 8 October 2026, 03:45 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 14:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 6.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 01:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Friday 25 September 2026, 00:48 UTC
- Peak
- 5
- Crowd
- held half
- Lasted
- 6 days
- Players before
- 2
Wipe
Wipe peaks at 5 players
Thursday 24 September 2026, 03:56 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 2
Wipe
Wipe peaks at 5 players
Wednesday 23 September 2026, 15:42 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 2
Wipe
Wipe peaks at 5 players
Tuesday 22 September 2026, 01:29 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Monday 21 September 2026, 19:00 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on OUTSIDE // DEV SERVER?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
When does OUTSIDE // DEV SERVER wipe?
No next wipe can be predicted for OUTSIDE // DEV SERVER, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 21 days 8 hours.
Lists and tags
Which Rust Live Stats filters and lists does OUTSIDE // DEV SERVER show up in?
These are the Rust Live Stats lists OUTSIDE // DEV SERVER fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
What meaning do the tags on OUTSIDE // DEV SERVER carry?
The server browser reads gmhardcore (Game mode): Hardcore ruleset: a harsher game; mp50 (Max players): 50 slots are available; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Join only if your game is on protocol 2634; cs167209 (Build): Build: 167209; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which OUTSIDE // DEV SERVER publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on OUTSIDE // DEV SERVER?
Last seen 21 days ago, OUTSIDE // DEV SERVER is offline right now.
Where does OUTSIDE // DEV SERVER sit in the server rankings?
On player hours for the past seven days, OUTSIDE // DEV SERVER sits at #15,886, inside the top 72% of ranked servers.
Rules and settings
What rules does OUTSIDE // DEV SERVER enforce, and which settings does it use?
No gather rate appears in the name OUTSIDE // DEV SERVER. No group limit appears in its listing. It runs hardcore, Hardest of Facepunch's modes. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is live on OUTSIDE // DEV SERVER?
OUTSIDE // DEV SERVER runs a game-generated procedural map of size 3,500.
Server facts
Which region is OUTSIDE // DEV SERVER hosted in?
Nothing on OUTSIDE // DEV SERVER states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 15.235.23.11:24640.
What version of Rust is running on OUTSIDE // DEV SERVER?
Rust network protocol 2634 and build 167209 on Linux is what OUTSIDE // DEV SERVER runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is OUTSIDE // DEV SERVER, and is it online at the moment?
At the time of this update, OUTSIDE // DEV SERVER is down, last seen 21 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 21 September 2026.
Connecting
What is the way to connect to OUTSIDE // DEV SERVER?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 15.235.23.11:24640.