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61,093 players on Rust servers right now 11,722 servers online 3,368 with players on 184 fresh wipes in the last three hours A Shockbyte x Discord Production Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte x Discord Production Rust Server

Offline A Shockbyte x Discord Production Rust Server is not on the server list right now. The figures below are from when it was last seen, 3h ago.

Key points

  • 0 of 125 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,323, the top 69% of all ranked servers.
  • The current map has been up 24d 9h, since Monday 5 October, 01:32 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 125 players

0/ 125players now 0% full
07-day averagepeak –
#15,323ranktop 69%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte x Discord Production Rust Server

Players

AveragePeak
0123408:0010:0012:0003:0005:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040008:0010:0012:0003:0005:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,323 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
453 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
364 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
43 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
52 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
151 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

When does A Shockbyte x Discord Production Rust Server wipe?

The record holds too few of A Shockbyte x Discord Production Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 24 days 9 hours.

Tags and filters

Which Rust Live Stats filters and lists does A Shockbyte x Discord Production Rust Server show up in?

The Rust Live Stats lists that include A Shockbyte x Discord Production Rust Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

These are the tags A Shockbyte x Discord Production Rust Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on A Shockbyte x Discord Production Rust Server right now?

A Shockbyte x Discord Production Rust Server reads offline at the moment; the last sighting was 3 hours ago. Averaged over seven days: 0 players.

Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?

Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,323, in the top 69% of all ranked servers.

Rules and settings

What rules does A Shockbyte x Discord Production Rust Server enforce, and which settings does it use?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server runs a game-generated procedural map: size 1,500, seed 50000. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is A Shockbyte x Discord Production Rust Server hosted in?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 15.235.23.56:25603.

Is performance on A Shockbyte x Discord Production Rust Server steady?

Server fps averaged 236 over the last 48 hours, with a low of 202. Buildings, deployables and everything else in the world added up to a maximum of 8,042 entities. Memory use peaked at 1,894 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is A Shockbyte x Discord Production Rust Server on?

The setup on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online at the moment?

A Shockbyte x Discord Production Rust Server is currently offline, with its last appearance 3 hours ago. Based on the uptime it reports, the last restart was about 5 hours ago. 6 of 168 hours were online in the last 7 full days, giving 4% uptime. Rust Live Stats has tracked it since 20 September 2026.

How to join

What steps connect you to A Shockbyte x Discord Production Rust Server?

Enter client.connect 15.235.23.56:25603 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players 125 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.