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98,401 players on Rust servers right now 11,879 servers online 3,904 with players on 400 fresh wipes in the last three hours DadCore Test: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

DadCore Test

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,341, the top 69% of all ranked servers.
  • The current map has been up 8d 4h, since Wednesday 21 October, 12:45 UTC.
Join
quad moddedcarbonsoftcore

Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,341ranktop 69%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on DadCore Test

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,341 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep22 Oct25 Oct29 Oct

Top 69% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
4 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
3 / 233
[EA] Softcore 1
quad · monthly · 66 on average
80 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
35 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 33 on average
19 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 11 on average
3 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on DadCore Test?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does DadCore Test wipe, and at what times?

DadCore Test's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 8 days 4 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does DadCore Test show up in?

The Rust Live Stats lists that include DadCore Test are Modded Rust servers live now. You will find it on the server list under Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

What do the tags listed for DadCore Test signify?

The server browser reads gmsoftcore (Game mode): Softcore ruleset: an easier game; mp5 (Max players): 5 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168752 (Build): Build: 168752; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which DadCore Test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on DadCore Test?

Live now: 0 players on DadCore Test, out of 5 slots. Across the past week the average was 0 players.

How does DadCore Test compare with other Rust servers in the rankings?

Ranked by seven-day player hours, DadCore Test is #15,341, placing it in the top 69% of ranked servers. The server sits at #617 among quad servers.

Map and rules

What settings and rules does DadCore Test run?

Nothing in the name of DadCore Test states a gather rate. The limit is 4 players to a group (quad). softcore applies here, The easier Facepunch mode, where you keep some loot. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on DadCore Test?

The map on DadCore Test is procedural, made by the game itself.

Server facts

What location is DadCore Test in?

There is no region from DadCore Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 150.221.228.170:28015 is its address.

What Rust version is DadCore Test on?

DadCore Test operates on Linux with Rust network protocol 2635 and build 168752. To join, your game must use the same protocol; Steam handles the update for you.

Does DadCore Test stay online, and is it up right now?

At the time of this update, DadCore Test is live. 151 of 168 hours were online in the last 7 full days, giving 90% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What steps connect you to DadCore Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 150.221.228.170:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmsoftcore,cs168752,ts4,^z,^y

Game

gmsoftcore
Game mode Softcore ruleset: an easier game.
mp5
Max players 5 slots are available.
ts4
Group limit Teams are capped at 4.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168752
Build Build: 168752.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.