The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,349.
- The current map has been up 43d 1h, since Wednesday 16 September, 09:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,349 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does TroubleChute wipe?
Too few wipes are recorded for TroubleChute to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 43 days 1 hours.
Lists and tags
Which Rust Live Stats filters and lists does TroubleChute show up in?
The Rust Live Stats lists that include TroubleChute are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TroubleChute?
These are the tags TroubleChute makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on TroubleChute?
TroubleChute reads offline at the moment; the last sighting was 42 days 23 hours ago.
How does TroubleChute compare with other Rust servers in the rankings?
Ranked by seven-day player hours, TroubleChute is #13,349, placing it in the top – of ranked servers.
Rules and settings
Which settings and rules are in force on TroubleChute?
No gather rate appears in the name TroubleChute. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on TroubleChute?
TroubleChute uses a procedural map, which the game generates.
Server facts
Where does TroubleChute sit geographically?
No region is published by TroubleChute. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 150.228.105.125:28015.
What Rust version is TroubleChute on?
The setup on TroubleChute is Rust network protocol 2633 and build 163794 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does TroubleChute stay online, and is it up right now?
At the time of this update, TroubleChute is down, last seen 42 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 September 2026.
Connecting
How do you get onto TroubleChute?
Enter client.connect 150.228.105.125:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.