The count
Live coverage · Rust server
TroubleChute
Offline TroubleChute is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #14,385.
- The current map has been up 44d 16h, since Monday 14 September, 15:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TroubleChute
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,385 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does TroubleChute wipe, and at what times?
The record holds too few of TroubleChute's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 44 days 16 hours have passed since this world was generated.
Tags and categories
Where does TroubleChute appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists TroubleChute fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
How should you read the tags on TroubleChute?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which TroubleChute publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on TroubleChute right now?
TroubleChute reads offline at the moment; the last sighting was 44 days 16 hours ago.
What position does TroubleChute hold among Rust servers?
Player hours over seven days put TroubleChute at #14,385, in the top – of all ranked servers.
Rules and settings
Which settings and rules are in force on TroubleChute?
The name TroubleChute carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is live on TroubleChute?
TroubleChute uses a procedural map, which the game generates.
About the server
Where does TroubleChute sit geographically?
There is no region from TroubleChute. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 150.228.105.245:28015.
What version of Rust is running on TroubleChute?
TroubleChute operates on Windows with Rust network protocol 2633 and build 163794. Steam updates it for you, but your game needs the same protocol to join.
Is TroubleChute up now, and how steady is its uptime?
TroubleChute is currently offline, with its last appearance 44 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 14 September 2026.
Getting on
What is the way to connect to TroubleChute?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 150.228.105.245:28015.