The count
Live coverage · Rust server
DMA Testing Local
Offline DMA Testing Local is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,305, the top 42% of all ranked servers.
- The current map has been up 6d 20h, since Friday 23 October, 10:04 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DMA Testing Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,305 today
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does DMA Testing Local wipe?
Too few wipes are recorded for DMA Testing Local to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 6 days 20 hours.
Tags and categories
Where does DMA Testing Local appear in Rust Live Stats lists and filters?
On Rust Live Stats, DMA Testing Local is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on DMA Testing Local carry?
These are the tags DMA Testing Local makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on DMA Testing Local right now?
DMA Testing Local reads offline at the moment; the last sighting was 3 days 19 hours ago. Peak over the past week: 1. Average: 1 players.
Where does DMA Testing Local sit in the server rankings?
On player hours for the past seven days, DMA Testing Local sits at #9,305, inside the top 42% of ranked servers.
Rules and settings
What settings and rules does DMA Testing Local run?
Nothing in the name of DMA Testing Local states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is off: Valve's anti-cheat.
Which map is live on DMA Testing Local?
DMA Testing Local uses a procedural map, which the game generates.
Server facts
What location is DMA Testing Local in?
Nothing on DMA Testing Local states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 150.228.163.119:28015.
What version of Rust is running on DMA Testing Local?
Rust network protocol 2635 and build 168909 on Windows is what DMA Testing Local runs. Steam updates it for you, but your game needs the same protocol to join.
Is DMA Testing Local up now, and how steady is its uptime?
At the time of this update, DMA Testing Local is down, last seen 3 days 19 hours ago. It was online for 0 of 72 hours in the last 3 full days, or 0% of the time. The first sighting by Rust Live Stats was on 26 October 2026.
Connecting
What is the way to connect to DMA Testing Local?
Enter client.connect 150.228.163.119:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.