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33,677 players on Rust servers right now 11,663 servers online 2,838 with players on 84 fresh wipes in the last three hours Development Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Development Server

Offline Development Server is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,996, the top 71% of all ranked servers.
  • The current map has been up 94d 17h, since Sunday 26 July, 10:11 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,996ranktop 71%
94d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Development Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,996 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 555 on average
135 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
117 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
12 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 286 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
11 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
21 / 200

Quick answers

from the figures on this page

Wipe days

When does Development Server wipe?

Too few wipes are recorded for Development Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 94 days 17 hours have passed since this world was generated.

Lists and tags

Where does Development Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Development Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Development Server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2631 (Protocol): The server runs protocol 2631, so match that version to join; cs158240 (Build): This server runs game build 158240; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which Development Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Development Server?

Development Server reads offline at the moment; the last sighting was 24 days 19 hours ago.

What position does Development Server hold among Rust servers?

On player hours for the past seven days, Development Server sits at #15,996, inside the top 71% of ranked servers.

Rules and settings

What rules does Development Server enforce, and which settings does it use?

Nothing in the name of Development Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Development Server?

Development Server uses a procedural map, which the game generates.

About the server

What location is Development Server in?

No region is published by Development Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 150.228.19.59:28015.

What Rust version is Development Server on?

Rust network protocol 2631 and build 158240 on Windows is what Development Server runs. Steam updates it for you, but your game needs the same protocol to join.

Is Development Server up now, and how steady is its uptime?

As of now, Development Server is offline; the last sighting was 24 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 4 October 2026.

Connecting

What steps connect you to Development Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 150.228.19.59:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2631
Protocol The server runs protocol 2631, so match that version to join.
cs158240
Build This server runs game build 158240.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.