The count
Live coverage · Rust server
MyLocalTest
Offline MyLocalTest is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,557, the top 70% of all ranked servers.
- The current map has been up 27d 14h, since Thursday 1 October, 11:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MyLocalTest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,557 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 1 October 2026, 11:41 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 09:00 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 18:20 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on MyLocalTest?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.
On what timetable does MyLocalTest wipe?
No next wipe can be predicted for MyLocalTest, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 27 days 14 hours.
Tags and filters
Which Rust Live Stats filters and lists does MyLocalTest show up in?
The Rust Live Stats lists that include MyLocalTest are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for MyLocalTest signify?
These are the tags MyLocalTest makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166235 (Build): Build: 166235; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on MyLocalTest?
MyLocalTest reads offline at the moment; the last sighting was 27 days 14 hours ago.
Where does MyLocalTest sit in the server rankings?
Ranked by seven-day player hours, MyLocalTest is #16,557, placing it in the top 70% of ranked servers.
Map and rules
What settings and rules does MyLocalTest run?
The name MyLocalTest carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on MyLocalTest?
The map on MyLocalTest is procedural, made by the game itself.
About the server
Where does MyLocalTest sit geographically?
Nothing on MyLocalTest states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 150.228.63.234:28015 is its address.
What version of Rust is running on MyLocalTest?
MyLocalTest operates on Windows with Rust network protocol 2634 and build 166235. Steam updates it for you, but your game needs the same protocol to join.
How reliable is MyLocalTest, and is it online at the moment?
At the time of this update, MyLocalTest is down, last seen 27 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 29 September 2026.
Connecting
What steps connect you to MyLocalTest?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 150.228.63.234:28015.